bugsnag-unreal
flutter_crash_recorder
bugsnag-unreal | flutter_crash_recorder | |
---|---|---|
1 | 1 | |
7 | 1 | |
- | - | |
7.8 | 3.3 | |
13 days ago | about 1 year ago | |
C++ | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bugsnag-unreal
flutter_crash_recorder
What are some alternatives?
SoftTagBody - SoftTagBody UPROPERTY metadata specifier that works with Typed gameplay tags in Unreal Engine 5.
real-time-cpp - Source code for the book Real-Time C++, by Christopher Kormanyos
AudioAnalysisTools - Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data. Works in conjunction with the Runtime Audio Importer plugin.
zed-sdk - ⚡️The spatial perception framework for rapidly building smart robots and spaces
RuntimeSpeechRecognizer - Cross-platform, real-time, offline speech recognition plugin for Unreal Engine. Based on Whisper OpenAI technology, whisper.cpp.
AntSimulator - Simple Ants simulator
Bugsnag - BugSnag crash monitoring and reporting tool for Android apps
redpanda - Redpanda is a streaming data platform for developers. Kafka API compatible. 10x faster. No ZooKeeper. No JVM!
ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
3DWorld - 3D Procedural Game Engine Using OpenGL