bstone
re3
bstone | re3 | |
---|---|---|
7 | 84 | |
295 | 3,435 | |
- | - | |
9.5 | 9.8 | |
10 days ago | over 3 years ago | |
C | C++ | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bstone
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Help Compiling BStone
Thank you for your reply! I had also sent a message to the dev. He responded with a fix and after a pull request it compiles now!
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Hidden gems?
There is a very good source port now which I hope redresses the balance a bit.
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How can I change the shortcut to an imported game?
So basically I have Blake Stone Aliens of Gold imported from GOG. But I have been playing it using the BStone source port. I would like to know how I can make Playnite launch the source port instead of the original shortcut from GOG.
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Open source re-implementation projects and game clones.
BStone - Blake Stone series
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rottexpr
Can't speak to ROTT, but for Blake Stone: https://github.com/bibendovsky/bstone
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Blake Stone and classic Rise of the Triad's native Linux ports added to Luxtorpeda for Steam
u/d10sfan has added BStone source port for Blake Stone: Aliens of Gold and Blake Stone: Planet Strike; rottexpr source port for Rise of the Triad that are part of The Apogee Throwback Pack to Luxtorpeda repos. Thanks to that, native Linux ports of those games can be played as Steam games.
re3
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Show HN: RE3 – Reversed Engineered GTA3 Source Code
This repository is a mirror by a completely unrelated third party. The original repo was https://github.com/GTAmodding/re3.
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GTA III & GTA VC android
Do yo happen to have the instructions about the commits required to build/compile the source code? Those info seems to be lost, if someone wants to improve or apply mods is left clueless today. It's not the case to go asking Rinne obviously. Any help in merit is apreciated.
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What happened to the GTA Vice City native linux port?
It used to reside at https://github.com/GTAmodding/re3/tree/miami
- Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
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Zelda 64 has been fully decompiled
Also re3 and reVC (in the same repo), though it is down for now, pending the outcome of a court filing... https://github.com/GTAmodding/re3
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Systematic method to reverse engineer and rewrite DOS games
I tried to check for GTA out of curiosity, but their code was taken down by DCMA it seems: https://github.com/GTAmodding/re3
- Remember that GTA projects that got banned off GitHub? Guess what? Rockstar just announced GTA Trilogy.
- GTA 3 and Vice City fully reverse engineered
- This might be a simple port for the people that want GTA iii or GTA vc
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Shame on you Take2
What? The Switch version is just a port of the original project — which you can compile/build for Windows too.
What are some alternatives?
alive_reversing - Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
yquake2 - The Yamagi Quake II client
openmw-android - OpenMW for Android
openage - Free (as in freedom) open source clone of the Age of Empires II engine 🚀
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
UnderworldExporter - Updated Release 27th Oct 2018 Unity based port of Ultima Underworld I and II. Download under releases
xash3d-fwgs - Xash3D FWGS engine.
OpenLara - Classic Tomb Raider open-source engine
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity
VitaDeploy - Toolbox that makes homebrewing the PS Vita easier