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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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SaaSHub
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Bright-Eyes
"Bright Eyes" is a variation of DOSBox with customized support for the CRPG "Das schwarze Auge 1 - Schicksalsklinge"
I'm the author of masm2c.I also have dificulties to implement Sounblaster emulation.Currently trying to do similar to spice86: reusing DOSBox as library for hardware and interrupts.To make precise instructions emulation you can use tests from qemu https://github.com/xor2003/masm2c/tree/master/qemu_tests
The tool: https://github.com/kevinferrare/spice86
The emulator from madmoose : https://github.com/madmoose/chani
The ScummVM engine reimplementation : https://github.com/madmoose/dune https://github.com/bluegr/scummvm/tree/dune
The ScummVM engine reimplementation : https://github.com/madmoose/dune https://github.com/bluegr/scummvm/tree/dune
The Dune : A Harder Path Projet and ODRADE: https://forum.dune2k.com/topic/28488-advanced-questions-on-saved-game-hex-editing/ https://github.com/debrouxl/odrade
The DuneEdit2 savegame editor and OpenRakis projects : https://github.com/maximilien-noal/OpenRakis
This is actually a technique I've seen used in the past for other games. For example a Crash Bandicoot 2 reverse engineering project does something pretty similar: https://github.com/ughman/c2c
I tried to check for GTA out of curiosity, but their code was taken down by DCMA it seems: https://github.com/GTAmodding/re3
very equal to the Bright-Eyes project: https://github.com/Henne/Bright-Eyes