brax VS fractal_rl

Compare brax vs fractal_rl and see what are their differences.

brax

Massively parallel rigidbody physics simulation on accelerator hardware. (by google)

fractal_rl

Code for CORL 2020 paper: Explicitly Encouraging Low Fractional Dimensional Trajectories Via Reinforcement Learning. (by sgillen)
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brax fractal_rl
11 2
2,058 7
3.3% -
5.2 0.0
10 days ago about 3 years ago
Jupyter Notebook Jupyter Notebook
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

brax

Posts with mentions or reviews of brax. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-11.
  • 4000x Speedup in Reinforcement Learning with Jax
    1 project | news.ycombinator.com | 7 Apr 2023
    There is Brax with its Ant, Humanoid and other rigid body articulated Gym environments: https://github.com/google/brax
  • Physic engine for 3D simulation: which one to use?
    1 project | /r/reinforcementlearning | 8 Oct 2022
  • Brax vs TDS for differentiable rigid body dynamics
    2 projects | /r/robotics | 11 Sep 2022
    I need differentiable rigid body dynamics because I want to do nonlinear MPC. One library that can do this is C++ is Tiny Differentiable Simulator https://github.com/erwincoumans/tiny-differentiable-simulator. As I understand it, this software uses a C++ auto-diff library and code generation to create CUDA kernels to compute fast derivatives in parallel. This seems pretty fast because it's C++. Another option is Brax https://github.com/google/brax. Brax uses JAX which I've never used, but from what I've seen online, JAX is popular for researchers and probably very good.
  • Deep learning for robotics
    3 projects | /r/buildapc | 4 Apr 2022
    I am doing a MSc on robotics with a focus on machine learning, especially attention based architectures. There is a lot simulation and reinforcement learning going on. I have a funding of ~2500$ for the hardware system (no flexibility here, cannot use it for cloud either). I used pcpartpicker.com to select compatible components, as shown below. I am not located in the western part of the world; which means I have difficulty accessing some components and prices are higher here than that of pcpartpicker.com. That is why I am aiming towards 2000 - 2200$ range in the pcpartpicker.com. - Overall, what do you think of my planned setup? - Since there is a lot of simulation planned including rigid body dynamics with contact (libraries like https://github.com/raisimTech/raisimLib, https://github.com/deepmind/mujoco), I need some powerful CPU to use these libraries. I know that Intel has MKL over AMD; however, I am not sure how relevant that is for my case. The robotics simulators are generally written with C++, uses Eigen or their own math libraries. I feel like there is a lot of linear algebra involved and Intel combined with MKL should give me less headache. I have chosen i9-12900K, but what about AMD Ryzen9 5950X for example? - There is a new generation of rigid body simulators which use GPU instead of CPU (https://github.com/google/brax, https://developer.nvidia.com/isaac-gym). I do not think they are as mature as the previously mentioned simulators. Perhaps I am mistaken. Shall I focus on them instead? In terms of hardware that means I can downgrade the CPU to Ryzen5, and upgrade to RTX3080, roughly. - Do you think this system is easy to upgrade in future? What can I change to make it easier for long-term use and upgrades? Thanks for any help!
  • [D] Advice on Hardware Setup for Robotics
    3 projects | /r/MachineLearning | 4 Apr 2022
    There is a new generation of rigid body simulators which use GPU instead of CPU (https://github.com/google/brax, https://developer.nvidia.com/isaac-gym). I do not think they are as mature as the previously mentioned simulators. Perhaps I am mistaken. Shall I focus on them instead? In terms of hardware that means I can downgrade the CPU to Ryzen5, and upgrade to RTX3080, roughly.
  • DeepMind open-sourcing MuJoCo simulator
    3 projects | news.ycombinator.com | 18 Oct 2021
    I wonder what this means for the future of Brax [1].

    1. https://github.com/google/brax

  • Any tutorial on how to create RL C++ environments?
    7 projects | /r/reinforcementlearning | 5 Oct 2021
    If you want raw speed, parallel execution on GPU or TPU is best. Checkout out our Brax simulator, which uses the XLA compiler and JAX Python frontend: https://github.com/google/brax
  • Best environment to train RL agents
    1 project | /r/reinforcementlearning | 27 Aug 2021
    Check out Brax, hardware accelerated RL training in a Google Jupyter Colab. It trains typical RL tasks in minutes on TPU, also on GPU or CPU. And it is free, you can train with just a browser: https://github.com/google/brax
  • [N] Mujoco is free for everyone until October 31 2021
    2 projects | /r/MachineLearning | 28 Jul 2021
    Anyone made any progress with Brax? That was sold as a massively-parallel Mujoco alternative but not sure if anyone's actually using it yet.
  • [R] Brax: A Differentiable Physics Engine for Large Scale Rigid Body Simulation, with a focus on performance and parallelism on accelerators, written in JAX.
    2 projects | /r/MachineLearning | 30 Jun 2021

fractal_rl

Posts with mentions or reviews of fractal_rl. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing brax and fractal_rl you can also consider the following projects:

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

pywonderland - A tour in the wonderland of math with python.

pybullet-gym - Open-source implementations of OpenAI Gym MuJoCo environments for use with the OpenAI Gym Reinforcement Learning Research Platform.

daydreamer - DayDreamer: World Models for Physical Robot Learning

tiny-differentiable-simulator - Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.

jax - Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more

RustyNEAT - Rust implementation of NEAT algorithm (HyperNEAT + ES-HyperNEAT + NoveltySearch + CTRNN + L-systems)

open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

Numba - NumPy aware dynamic Python compiler using LLVM

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

procgen - Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments

ReinforcementLearning.jl - A reinforcement learning package for Julia