botw
REDRIVER2
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botw
- The Legend of Zelda: Breath of the Wild Decompilation Project
- The Legend of Zelda Breath of The Wild PC Port
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Is it possible that someone may port the games on his own and will upload them like unofficial ports someday or do you think apple will step in?
I beg to differ, there is currently a project to decompile Breath the Wild. The goal of this project is for understanding the game’s mechanics, not to create an executable file, but if someone really wanted to and didn’t care about the legal ramifications they absolutely could reverse engineer the source code of a game
- In-Progress Clean-Room Implementation of the Legend of Zelda: Breath of the Wild
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
There is a decomp of Breath of the Wild but the dev says is not for playing is just to understanding the game code and how it was made https://botw.link/
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backporting TotK to Wii U hardware
I've been inspired by the BotW disassembly (see https://github.com/zeldaret/botw) as well as the success in backporting Sonic Mania to the Wii U (https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U). So clearly this is something that's doable. The only minor complication is that this will require soldering a bit more RAM into the Wii U, I already did this myself when I made a portable Wii U a few years ago; should be no problem for anyone with even a modest background in EE. You would of course also need a soft-modded Wii U and external HDD to run the game; there are plenty of tutorials on how to do this.
- BOTW code
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Code oversight causes Star Fragments not to spawn 1.67% of the time
I was browsing the BOTW decompilation project here to better understand how Star Fragments spawn. I've noticed when I'm waiting for Star Fragments on top of Dueling Peaks, for example, occasionally one doesn't spawn when it "should".
- Decompilation of the Legend of Zelda: Breath of the Wild
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Is anyone working on a The Legend of Zelda Ocarina of Time PORT now that it has been completely decompiled??
I think they are working on that. Unless I'm misunderstanding this page
REDRIVER2
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Please include ReDriver2! A recompilation of PS1's Driver 2. I finished it a few days ago and has a good set of advantages over emulating. There's a mini guide in an old post in this sub but I wanted to make a more datailed guide
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Soul Reaver HD Remaster - Story Trailer (Fan made Mod Available Now)
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I want to play retro games on my PC and avoid using emulators while not owning a single console. I'll clarify what I mean.
Driver 2, which is a PSX exclusive, was disassembled and rewritten so that it runs natively on Windows. Link: https://github.com/OpenDriver2/REDRIVER2
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Driver 2 physics
https://github.com/OpenDriver2/REDRIVER2/wiki/Installation-instructions (proof of your stupidness and laziness)
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[Driver 2] The cops in Survival Mode are absolute maniacs
Heres a link to the projects Github page: https://github.com/OpenDriver2/REDRIVER2
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Open source re-implementation projects and game clones.
Redriver2 - Driver 2
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RE:DRIVER 2 analog doesn't work? no 60 fps?
+ Analog stick should work, as well as remapping: https://github.com/OpenDriver2/REDRIVER2/wiki/Controls Try "Moving the left stick DOWN and pressing SELECT+START enables ANALOG mode
- Do emulators work by translating assembly to host machine assembly, or by simulating hardware?
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Complete Decompilation Projects with buildable PC Ports?
Driver 2 has been reverse engineered and is playable: https://github.com/OpenDriver2/REDRIVER2
What are some alternatives?
oot - Decompilation of The Legend of Zelda: Ocarina of Time
ret-sync - ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.
ghidra - Ghidra is a software reverse engineering (SRE) framework
OpenGothic - Reimplementation of Gothic 2 Notr
JoyCon-Driver - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
urde - A native reimplementation of the Metroid Prime engine
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
JustDecompile Engine - The decompilation engine of JustDecompile
TR2Main - Tomb Raider II Injector Dynamic Library
botw - Parameter files in a human readable format. Models, sound files, etc. and any other copyrighted content ARE NOT INCLUDED. This CANNOT be used to play the game.
OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.