blender_niftools_addon
pyffi
blender_niftools_addon | pyffi | |
---|---|---|
30 | 3 | |
369 | 47 | |
1.1% | - | |
7.6 | 0.0 | |
6 months ago | 6 months ago | |
Python | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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blender_niftools_addon
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Need help getting Skyrim SE models to work in blender.
I used this plugin to import to blender (also export from blender) https://github.com/niftools/blender_niftools_addon
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Combine two armor meshes?
Use blender and https://github.com/niftools/blender_niftools_addon/releases/tag/v0.0.14
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(SSE) How to extract player character or NPC models?
I wish you the best of luck with your ideas, the character meshes are an absolute pain to work with because they're in .nif files, which are a proprietary format. I still haven't quite figured out how to wrangle them myself. But definitely grab Nifskope which can view models. There's also a plugin for Blender that loads in NIF files but it doesn't work with NIF files from Special Edition. So you gotta downgrade them with SSE NIF Optimizer if you want to import them into Blender. I hope this saves you the hours of research I had to do to figure all that out!
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Blender Niftools keeps telling me that polygons of my mesh are not assigned to any body parts
Googling the issue only gives me this github page of someone running into a similar issue but has no useful replies. https://github.com/niftools/blender_niftools_addon/issues/496
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NIF Export Error - local variable 'bsshader' referenced before assignment
Basically, I'm trying to use this niftool plugin to make myself a cool Fallout: New Vegas hat. But uhh... it's not working. Error messages below, I cannot parse this and it's clearly an issue with the code of the plugin itself.
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[Fo4] Trying to Fix 1st Person Armour Model
however when I tried to import it into Blender 3.4.1 with the Blender Niftools Addon v0.0.14 I get the error log in this image, stating "String Too Long" The few old forums citing this exact issue either offer no solution, or just involve using Blender Niftools Addon v0.0.14 which I already have.
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Exporting edited .nif from blender
I'm using the blender niftools addon, and when I try to export it says "Some polygons of helmetK not assigned to any body part.The unassigned polygons have been selected in the mesh so they can be easily identified."
- Made a really nice sword in Blender but confused about NifScope...
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Advice for making modular clothing system
(https://github.com/niftools/blender_niftools_addon/releases/tag/v0.0.14) This is the plugin I just found.
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Need help modeling
Blender is a good choice.Fairly easy to start. You'll need an addon for .NIF importing/exporting,here's the link:https://github.com/niftools/blender_niftools_addon it also supports Oblivion and Skyrim.
pyffi
- Batch edit NIF files
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It’s okay to admit Bethesda isn’t perfect, stop defending them endlessly guys
For terrain data, there is a new file format. This has not been fully reverse engineered yet, but the data size is definitely much larger than in the previous games like Skyrim or Fallout 4, where it is less than 100 MB, whereas Appalachia.btd is about 1.5 GB. From the file header, it looks like cell coordinates go from -100 to 100 in both dimensions (there is always a substantial amount of out of bounds area, Skyrim for example even has parts of Cyrodiil and Hammerfell mapped), and the total resolution is 25728x25728. 25728 is 128 times 201 (the X/Y size in cells), suggesting there is a 128x128 grid within a cell for the height map/topography features, while in the older games it is 32x32. Quadruple resolution = 16 times the landscape detail. This is not quite as certain as the map size, it could well be that something else is 16 times more detailed, but the statement being about the landscape at least seems plausible.
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Starfield leaks
I guess 16 times the terrain detail:
What are some alternatives?
PyNifly - Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
tensorflow-windows-wheel - Tensorflow prebuilt binary for Windows
BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
virtualenv - Virtual Python Environment builder
retopoflow - A suite of retopology tools for Blender
borb - borb is a library for reading, creating and manipulating PDF files in python.
nifskope - A git repository for nifskope.
pyrogram - Elegant, modern and asynchronous Telegram MTProto API framework in Python for users and bots
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
best-of-python - 🏆 A ranked list of awesome Python open-source libraries and tools. Updated weekly.
max_nif_plugin - The nif plugin for 3ds max.
icecream - 🍦 Never use print() to debug again.