blah
2D-Ambient-Occlusion
blah | 2D-Ambient-Occlusion | |
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4 | 6 | |
534 | 24 | |
- | - | |
3.3 | 7.1 | |
about 1 year ago | 10 months ago | |
C++ | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blah
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I want to learn to make games in C++
Then, take a look at this GitHub repo for a tiny (but very complete) 2D game engine: https://github.com/noelfb/blah
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Simple, clean, modern, 2D, cross-platform - game framework source code?
back to the question blah is a small game framework by the person who made Celeste, that lacks in some features but is a great starting point.
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Looking for code only game engine
For 2d there’s blah by noelfb who made Celeste: https://github.com/NoelFB/blah
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Should I use ECS?
As an example, see Noel Berry's small engine: https://github.com/NoelFB/blah He's an experienced indie game dev and he has a small framework (engine if you dare calling it) with not that many features, but is a great learning tool if you're starting, and shows that you don't need a big game engine to make good games.
2D-Ambient-Occlusion
- [HLSL] 2D Ambient Occlusion (Finished)
- [HLSL] MonoGame 2D Ambient Occlusion (Finished)
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2D Ambient Occlusion (UPDATE!)
Hey everyone! Thank you all for your thoughts and comments on my previous post. I've made some major changes to the code. Currently this is a C# project that can draw 2D sprites and calculate ambient occlusion in the scene. The code is currently free and available for download at GitHub: https://github.com/STOL4S/2D-Ambient-Occlusion
- 2D Ambient Occlusion
What are some alternatives?
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
exengine - A C99 3D game engine
quicksilver - A simple framework for 2D games on desktop and web
neverengine
Ebiten - Ebitengine - A dead simple 2D game engine for Go
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
nCine - A cross-platform 2D game engine
MonocleEngineMirror - Monocle Engine Mirror. Same engine used in TowerFall and Celeste
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
stb - stb single-file public domain libraries for C/C++
nico - a Game Framework in Nim inspired by Pico-8.