2D-Ambient-Occlusion VS Mixture

Compare 2D-Ambient-Occlusion vs Mixture and see what are their differences.

2D-Ambient-Occlusion

This repository contains a C# class that is capable of taking a 2D image and generating a shadow on the surface behind it, and shadows itself. (by STOL4S)

Mixture

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime (by alelievr)
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2D-Ambient-Occlusion Mixture
6 4
24 1,138
- -
7.1 1.8
10 months ago about 1 month ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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2D-Ambient-Occlusion

Posts with mentions or reviews of 2D-Ambient-Occlusion. We have used some of these posts to build our list of alternatives and similar projects.

Mixture

Posts with mentions or reviews of Mixture. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing 2D-Ambient-Occlusion and Mixture you can also consider the following projects:

quicksilver - A simple framework for 2D games on desktop and web

Worlds - World History Simulator

Ebiten - Ebitengine - A dead simple 2D game engine for Go

DungeonGenerator - Procdural dungeon generator for Unity3D

nCine - A cross-platform 2D game engine

NodeEditor - A node editor control for Avalonia.

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II

ConvChain - Bitmap generation from a single example with convolutions and MCMC

nico - a Game Framework in Nim inspired by Pico-8.

UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.

blah - A small 2d c++ game framework

nodify - Highly performant and modular controls for node-based editors designed for data-binding and MVVM.