bitproto VS yojimbo

Compare bitproto vs yojimbo and see what are their differences.

bitproto

The bit level data interchange format for serializing data structures (long term maintenance). (by hit9)

yojimbo

A network library for client/server games written in C++ (by mas-bandwidth)
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bitproto yojimbo
3 5
115 2,387
- 0.6%
5.1 8.8
4 days ago about 1 month ago
C C
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bitproto

Posts with mentions or reviews of bitproto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-06.

yojimbo

Posts with mentions or reviews of yojimbo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

What are some alternatives?

When comparing bitproto and yojimbo you can also consider the following projects:

Kaitai Struct - Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby

netcode.io - A protocol for secure client/server connections over UDP

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

ENet-CSharp - Reliable UDP networking library

msquic - Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol

keepalived - Keepalived

lsquic - LiteSpeed QUIC and HTTP/3 Library

bakelite - Bakelite is a utility that makes it simple to communicate with your firmware.

SDLPoP - An open-source port of Prince of Persia, based on the disassembly of the DOS version.

printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.

SLikeNet - SLikeNetâ„¢ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.