bigger
zxShaderViz
Our great sponsors
bigger | zxShaderViz | |
---|---|---|
1 | 1 | |
207 | 12 | |
- | - | |
1.5 | 0.0 | |
about 1 year ago | over 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bigger
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Mach Engine: The Future of Graphics (With Zig)
Everyone's building on the "bigg" (bgfx + imgui + glfw + glm) stack ;)
https://github.com/yuki-koyama/bigger
zxShaderViz
What are some alternatives?
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Cluster - Clustered shading implementation with bgfx
Fractal_Engine - WIP 3D game engine with editor and other stuff
3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.
WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
kurve - Remake of the classic game "Achtung, die Kurve!" in C++ using OpenGL and GLFW
sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0
chip-8 - Yet another Chip-8 interpreter, but this time with a beautiful interface 💻