bgfx-starter
bigger
Our great sponsors
bgfx-starter | bigger | |
---|---|---|
1 | 1 | |
10 | 207 | |
- | - | |
10.0 | 1.5 | |
over 1 year ago | about 1 year ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bgfx-starter
bigger
-
Mach Engine: The Future of Graphics (With Zig)
Everyone's building on the "bigg" (bgfx + imgui + glfw + glm) stack ;)
https://github.com/yuki-koyama/bigger
What are some alternatives?
tinykaboom - A brief computer graphics / rendering course
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
surge - A lightweight, cross-platform C++ creative-coding framework
Cluster - Clustered shading implementation with bgfx
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.
Lupine - Game Engine Trial
WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0
bgfx-minimal-example - Minimal bgfx "hello world" example