bgfx-starter VS bigger

Compare bgfx-starter vs bigger and see what are their differences.

bgfx-starter

Project template for applications using BGFX, GLFW, GLM and IMGUI. Built with premake. (by MarcusMadland)

bigger

bigg (bgfx + imgui + glfw + glm) + utils (by yuki-koyama)
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bgfx-starter bigger
1 1
10 207
- -
10.0 1.5
over 1 year ago about 1 year ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bgfx-starter

Posts with mentions or reviews of bgfx-starter. We have used some of these posts to build our list of alternatives and similar projects.

bigger

Posts with mentions or reviews of bigger. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-18.

What are some alternatives?

When comparing bgfx-starter and bigger you can also consider the following projects:

tinykaboom - A brief computer graphics / rendering course

sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)

surge - A lightweight, cross-platform C++ creative-coding framework

Cluster - Clustered shading implementation with bgfx

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.

Lupine - Game Engine Trial

WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0

bgfx-minimal-example - Minimal bgfx "hello world" example