bigger
bgfx-minimal-example
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bigger | bgfx-minimal-example | |
---|---|---|
1 | 1 | |
207 | 155 | |
- | - | |
1.5 | 10.0 | |
about 1 year ago | almost 2 years ago | |
C++ | C | |
MIT License | BSD 2-clause "Simplified" License |
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bigger
-
Mach Engine: The Future of Graphics (With Zig)
Everyone's building on the "bigg" (bgfx + imgui + glfw + glm) stack ;)
https://github.com/yuki-koyama/bigger
bgfx-minimal-example
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C++ Packages for a custom Game Engine - That One Game Dev
There's the Minimal example without bgfx’s example harness linked in the documentation: https://github.com/jpcy/bgfx-minimal-example
What are some alternatives?
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
lwjgl3-demos - Demo suite for LWJGL 3
Cluster - Clustered shading implementation with bgfx
harfang3d - HARFANG 3D source code public repository
3d-annotation-tool - A graphical user interface to annotate point clouds and 3D data.
json - JSON for Modern C++
WebGui - An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
sdk-macos-11.3 - See newer SDK https://github.com/hexops/sdk-macos-12.0
zxShaderViz - A useful tool to edit and visualize shaders in real time.