bevy_kira_audio VS bevy_xml

Compare bevy_kira_audio vs bevy_xml and see what are their differences.

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bevy_kira_audio bevy_xml
1 1
302 5
- -
6.1 6.0
7 days ago 4 months ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_kira_audio

Posts with mentions or reviews of bevy_kira_audio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-05.

bevy_xml

Posts with mentions or reviews of bevy_xml. We have used some of these posts to build our list of alternatives and similar projects.
  • Bevy_XML
    1 project | /r/bevy | 4 May 2023
    Repository: https://github.com/rayanmargham/bevy_xml

What are some alternatives?

When comparing bevy_kira_audio and bevy_xml you can also consider the following projects:

bevy_prototype_lyon - Draw 2D shapes in Bevy

bevy-parallax - Parallax background plugin for Bevy

discord-presence - Discord Rich Presence in Rust

bevy_hanabi - 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.

bevy_asset_loader - Bevy plugin helping with asset loading and organization

bevy_common_assets - Collection of generic asset loaders for common file formats

FluidLite - Very light version of FluidSynth designed to be hardware, platform and external dependency independent.

bevy_proto - Create config files for entities in Bevy

pong - pong implementation in Rust, single player and two player available!

bevy_sprite_animation - A simple 2d sprite animation plugin for the bevy game engine

bevy_roguelike - roguelike system implemented using bevy