bevy-examples VS block-mesh-rs

Compare bevy-examples vs block-mesh-rs and see what are their differences.

bevy-examples

Shaders and other small Bevy examples (by rust-adventure)

block-mesh-rs

Generate voxel block meshes in Rust. (by bonsairobo)
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bevy-examples block-mesh-rs
2 3
122 171
3.3% -
7.0 2.7
9 days ago 8 days ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy-examples

Posts with mentions or reviews of bevy-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-10.
  • Procedurally generating terrain (Voxels)?
    5 projects | /r/bevy | 10 Dec 2022
    Code here https://github.com/rust-adventure/bevy-examples/blob/main/examples/spacecraft-noiseland/src/main.rs
  • Creating 3D figures in Rust
    2 projects | /r/rust_gamedev | 27 Nov 2022
    If you want to generate the mesh yourself from triangles, you can look at Christ Biscardi's video on a noise generated mountain in Bevy. There he generates a plane with subdivisions, so it's a good example. Code here https://github.com/rust-adventure/bevy-examples/tree/main/examples/spacecraft-noiseland

block-mesh-rs

Posts with mentions or reviews of block-mesh-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-25.

What are some alternatives?

When comparing bevy-examples and block-mesh-rs you can also consider the following projects:

logic_voxels - A personal multiplayer voxel game created with the Bevy game engine

vx_bevy - 🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

wgshadertoy - A WGSL playground inspired by Shadertoy.

myricube - Hybrid raycast/mesh OpenGL voxel renderer

wgs - WGSL based pixel shader format that can run on native and Web.

maincraft - Minecraft clone written in C Core OpenGL (in-progress)

BlueEngine - Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.

Cubed - JME3 Cubes plugin re-write. All code not specifically detailed otherwise is licensed under MIT. Originally based on: https://github.com/jMonkeyEngine-Contributions/cubes