beetle-saturn-libretro
Standalone hard fork of Mednafen Saturn to the libretro API. (by libretro)
binmerge
Tool to merge multiple bin/cue tracks into one. Great for redump. (by putnam)
beetle-saturn-libretro | binmerge | |
---|---|---|
10 | 19 | |
14 | 306 | |
- | - | |
3.8 | 6.6 | |
3 months ago | about 2 months ago | |
C++ | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
beetle-saturn-libretro
Posts with mentions or reviews of beetle-saturn-libretro.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-12.
-
Sega Saturn Emulator missing
A little surprisingly, https://github.com/libretro/beetle-saturn-libretro compiles just fine under https://github.com/shauninman/union-miyoomini-toolchain, and here's the resultant mednafen_saturn_libretro.so core file, if you're really so keen: https://drive.proton.me/urls/1D5KTTY870#7znkYfqDL9NP
- Mednafen 1.31.0-UNSTABLE released
-
Beetle Saturn Updated to 1.29.0
And it was such a simple fix: https://github.com/libretro/beetle-saturn-libretro/issues/2
- Does anyone have an unbugged English version of Dragon Force 2?
- Dragon force 2, combat on black screen
- How to load Amiga CD32 chd files in PUAE core?
- Release: Mednafen 1.27.1
-
I remember someone telling me that Retroarch saves the last version of a core after you update them? How do you access that?
The issue was fixed few days ago: https://github.com/libretro/beetle-saturn-libretro/pull/197 so update the core again and rewind should work again ;)
-
PCSX2 now supports the CHD format
I remember setting up a bounty for CHD support in Beetle Saturn years ago.
-
State of MEDNAFEN core for Saturn emulation
Yeah, this core is behind the upstream version for some time: https://github.com/libretro/beetle-saturn-libretro/issues/155
binmerge
Posts with mentions or reviews of binmerge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-19.
-
How can I make a Multi-Disc into a PBP File with so many Discs & Tracks
You need to merge the "Track #" bin files into one; one game needs to have one bin and one cue file. You can use CDMage, cdfix, BinMerger, or just binmerge to do that. Then you can convert to PBP.
-
Randomizer Help
If you only have 1 bin file, you can use binmerge to split the tracks.
- I'm trying to find Medievil 2 EU in a single bin file.
-
How to run cue + bin (track) files on PSP?
You can use binmerge to put many bin into one bin: https://github.com/putnam/binmerge
-
PS1 game has several bin files, but after converting the bin/cue to chd and the converting back to bin/cue it only has one bin file. Is this normal?
If you want to split the bin file back to multiple bin files, you can use binmerge.
- psx-comBINe - Multiple bin CDROM fixer
-
Where can I find merged Saturn roms?
No idea where the pre-merged set exists online- but if you'd like to curate your own set I'd recommend binmerge, and you can auto-generate the cue files here.
-
I wrote a tool for verifying .chd and .rvz files using the Redump Datfiles
Yeah, that would be cool, but then the .bin file usually needs to be split into separate tracks (using binmerge) so I'd need to modify that the work with the streams too in some way. And the .cue file needs to be handled too, so it all gets a bit awkward, and I'm thinking it might be better to make the program support .chd files directly using one of the .chd-reading libraries 🤔
- unable to find, tips and explanation
-
namDHC v1.0 - A Windows frontend for chdman.exe written in AutoHotkey
Would be nice to add Binmerge functionality so you can also reverse the process completely for CD-ROM multi-tracks. I learned the hard way that GD-ROMs are not reversible yet.
What are some alternatives?
When comparing beetle-saturn-libretro and binmerge you can also consider the following projects:
mednaffe - A front-end (GUI) for mednafen emulator
namDHC - Windows frontend for CHDMAN - written in Autohotkey
Genesis-Plus-GX - An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
pcsx2 - PCSX2 - The Playstation 2 Emulator
libchdr - Standalone library for reading MAME's CHDv1-v5 formats.
union-miyoomini-toolchain
verifydump - A tool for verifying that .chd/.rvz disc images match Redump Datfiles
mame - MAME
BinMerger - Merges all .bin/.cue files so there is solo .bin file instead of multiple bin files
psx-comBINe - Cross-Platform PSX Game Combiner - Combines mutliple .bin files into a single .bin
bchunk - An application that converts .bin/.cue files to .iso
beetle-saturn-libretro vs mednaffe
binmerge vs namDHC
beetle-saturn-libretro vs Genesis-Plus-GX
binmerge vs pcsx2
beetle-saturn-libretro vs pcsx2
binmerge vs libchdr
beetle-saturn-libretro vs union-miyoomini-toolchain
binmerge vs verifydump
binmerge vs mame
binmerge vs BinMerger
binmerge vs psx-comBINe
binmerge vs bchunk