back-to-back VS PixiJS

Compare back-to-back vs PixiJS and see what are their differences.

PixiJS

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. (by pixijs)
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back-to-back PixiJS
1 117
7 42,656
- 1.1%
10.0 9.9
about 5 years ago 7 days ago
Go TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

back-to-back

Posts with mentions or reviews of back-to-back. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.
  • Load Balancing
    5 projects | news.ycombinator.com | 18 Apr 2023
    pretty much the same way a push load balancer does https://github.com/jackdoe/back-to-back/blob/master/broker/b...

    for {

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing back-to-back and PixiJS you can also consider the following projects:

vc5 - A distributed Layer 2 Direct Server Return (L2DSR) Layer 4 load balancer (L4LB) for Linux using XDP/eBPF

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

BeanstalkD - Beanstalk is a simple, fast work queue.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

spoa-example - Example implementation of a very simple agent to use with HAProxy's SPOE filtering

react-canvas - High performance <canvas> rendering for React components

A-Frame - :a: Web framework for building virtual reality experiences.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

EaselJS - The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.

React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.