avendish VS glicol

Compare avendish vs glicol and see what are their differences.

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avendish glicol
34 132
412 1,996
1.5% -
8.5 8.0
3 days ago 9 days ago
C++ Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

avendish

Posts with mentions or reviews of avendish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-22.
  • Ask HN: What audio/sound-related OSS projects can I contribute to?
    22 projects | news.ycombinator.com | 22 Mar 2023
    Happy to introduce you to https://ossia.io there are a lots of tasks open! You can check the projects for the general development axes: https://github.com/ossia/score/projects?query=is%3Aopen ; e.g. Audio, Musicality, Integrations, JACK & Linux integration (some are in Classic projects mode) all have audio-related tasks, some easy, some hard.

    Creating new Avendish plug-ins (docs: https://celtera.github.io/avendish/) could also be fairly useful, here's a very basic example one: https://github.com/celtera/avendish/blob/main/examples/Advan...

  • Learning C++ for Multimedia and Audio programming
    5 projects | /r/cpp | 25 Jan 2023
    If you are interested in making max, pd, etc... extension you can look into https://github.com/celtera/avendish : it's made exactly for this and tries to stay very close from standard C++ unlike most existing audio frameworks which often come with their own bespoke standard library reimplementation. The documentation also tries to explain the c++ features it used, you might find this useful!
  • Soursop and Ponies in Kona: A C++ Committee Trip Report
    4 projects | news.ycombinator.com | 27 Nov 2022
    to automatically generate safe dlopen stubs for runtime dynamic library loading from header files

    and through the C++ one (this one is an extremely quick and dirty prototype):

    https://github.com/ossia/score/blob/master/src/plugins/score...

    to pre-instantiate get(aggregate), for_each(aggregate, f) and other similar functions in https://github.com/celtera/avendish because of how slow it is when done through TMP (doing it that way removed literally dozens of megabytes from my .o and had a positive performance impact even with -O3) ; so I weep a lot when I read that people in the committee object to pack...[indexing]

  • Cognitive Loads in Programming
    5 projects | news.ycombinator.com | 31 Aug 2022
    I really don't know about this, I'm writing audio & media effects in a fairly declarative style with https://github.com/celtera/avendish and I'm so much more productive that it's not even funny - I can rewrite entire effects from scratch in the time that it used to take me to find a bug somewhere
  • Ask HN: Who is using C++ as the main language for new project?
    26 projects | news.ycombinator.com | 12 Aug 2022
  • A framework for audio software development
    3 projects | news.ycombinator.com | 20 Jul 2022
  • Clap: The New Audio Plug-In Standard
    4 projects | news.ycombinator.com | 15 Jun 2022
    For anyone using c++, my declarative system has some amount of support for clap: https://github.com/celtera/avendish / https://celtera.github.io/avendish/

    But unlike clap, targetting this also gives direct access to a few other environments, namely Max, Pd, ossia score, with the list hopefully growing.

    Here is an example minimal plugin : https://github.com/celtera/avendish/blob/main/examples/Raw/M...

    Note that unlike pretty much every other c/c++ plugin API, the plugin code does not need to include any header, everything is done through reflection of struct members at compile-time.

    Here's a per-sample noise generator which uses a small library of pre-made ports: https://github.com/celtera/avendish/blob/main/examples/Helpe...

    And a very naive buffer-based audio filter : https://github.com/celtera/avendish/blob/main/examples/Helpe...

    UI is supported without relying on a specific UI library, only on a canvas painter concept which can then target Qt, NanoVG, and others to come: https://github.com/celtera/avendish/blob/main/examples/Helpe...

    since it binds directly to audio APIs at compile time, it has pretty much zero code size in itself, the smallest plugin it generates for VST2 is around 7kb IIRC

  • WG21, aka C++ Standard Committee, April 2022 Mailing
    3 projects | /r/cpp | 25 Apr 2022
    I've ported my lib https://github.com/celtera/avendish to P1061's experimental clang implementation to replace boost.pfr (https://github.com/celtera/avendish/blob/main/include/avnd/common/aggregates.hpp#L67) and it works great, it's only missing pack indexing because right now one still needs to do something like
  • Why LSP?
    14 projects | news.ycombinator.com | 25 Apr 2022
    Working on a sunset of this with https://github.com/celtera/avendish - C++ reflection makes this very easy
  • Unreal vs. Unity Opinion
    5 projects | news.ycombinator.com | 17 Apr 2022
    so interesting, as a mostly C++ dev, UE's C++ style feels absolutely awful aha. Of course they have to be here because c++ used to not have reflection but I think that nowadays one could use similar principles as the ones I've tried to develop for audio / media objects in https://github.com/celtera/avendish to implement game objects / UObject in a much cleaner way and with better compile times

glicol

Posts with mentions or reviews of glicol. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-26.
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    21 projects | news.ycombinator.com | 26 Apr 2024
    I've worked on Ambient Engine and now on the Bevy engine. I totally agree with these points, very valuable. I only make some comments from my professional (audio) perspective:

    We need the highlight author's affirmation of cli. Rust's tui (ratatui) is great. I used it to make Glicol-cli [1]. If you are a Linux user, you are welcome to test the music production of the code.

    Speaking of game audio, I actually think rust is perfect for audio. I have also continued to develop Glicol recently, and my recent goal (starting tomorrow) is the bevy_glicol plug-in. I want to solve bevy's audio problem on the browser.

    All in all, even though I've had my share of pain with ecs, I still think rust is very valuable for game and app development, maybe not multiplayer AAA, maybe practical apps.

    [1] https://github.com/glicol/glicol-cli

    [2] https://github.com/chaosprint/glicol

  • Show HN: Render audio to HTML canvas using WebGPU
    5 projects | news.ycombinator.com | 15 Apr 2024
    Nice! Great project website styling and demo.

    I had a WebGPU scope demo using vanila JS here, but it's not connected to AudioContext at all.

    https://stackblitz.com/edit/vitejs-vite-cuc9vs

    Still, I had to use the old WebGL solution for https://glicol.org since the WebGPU support seems to be pretty slow at the moment.

  • AI-generated sad girl with piano performs the text of the MIT License
    2 projects | news.ycombinator.com | 11 Apr 2024
    Suno is great and I already shared its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on

    https://glicol.org/

    and the destination is:

    https://github.com/chaosprint/RaveForce

    Also want to hear your feedback.

  • Strudel: A live coding platform to write dynamic music pieces in the browser
    7 projects | news.ycombinator.com | 3 Apr 2024
  • Velato: A programming language where source code must be a valid MIDI music file
    3 projects | news.ycombinator.com | 4 Mar 2024
    Interesting!

    Similar note-based expression can be found on TidalCycles/Strudel. although it's not valid MIDI format anymore, you can use notation like c4, f3, and make them as "pattern". Samples are also supported in the same manner:

    https://strudel.cc/

    And in my project Glicol, I use only numbers in the seq node. So 60 means middle C. Underscore means rest.

    https://glicol.org/

  • We were not accepted into Google Summer of Code. So, we started our own
    2 projects | news.ycombinator.com | 24 Feb 2024
    I also applied with Glicol (https://glicol.org/) and got rejected, which is totally understandable. I am basically working this project on my own with almost zero extra funding.

    I am currently working on a new website. The old stack is Vite, Svelte and Windi CSS (discontinued unfortunately). So this time maybe Astro + Solid + Tailwind.

    And I am also trying to rewrite the whole Rust backend if possible, so there is quite some work to be done.

    Let me know on GH or Discord if you are interested.

    It's a good chance to try Rust, WASM, DSP, etc.

  • My Sixth Year as a Bootstrapped Founder
    5 projects | news.ycombinator.com | 16 Feb 2024
    This is a really informative and inspiring article.

    It hasn’t been 6 months (not 6 years) since I quit my full-time job as a Rust developer to start my own business.

    As time goes by, I can feel the pressure of mortgage and car loans, and I can also feel the care and pressure of my family.

    My original plan was to make an interface for Glicol (https://glicol.org), and to develop relevant hardware with firmware written in rust for school education.

    I sent some cold emails to VCs, but most of them got no reply.

    I also sent an email to the Norwegian Museum of Science and Technology, offering to perform for children for free, but they didn’t reply for two months. I shamelessly sent it again, and someone finally replied with a rejection.

    Only one VC talked to me and thought that I should convince and validate a partner first, and he suggested that I go to an incubator.

    Very good advice.

    Later I learned that even Norwegian education startups skipped Norway and focused directly on the US market.

    People from the incubator also told me that it is impossible for Norwegian schools to accept new things independently.

    This is very enlightening to me because most of Glicol's visitors are indeed from the US. And it took me so long to discover this fact.

    But if I don’t start, I’ll never get past those six months.

  • How Programming Languages Got Their Names
    1 project | news.ycombinator.com | 8 Feb 2024
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    I picked up LOGO when I was 6 and leant Pascal and C later.

    I didn't program for a few years because I wasn't interested in competitions. So I think interest is the most important, otherwise it will be easy to get lost and give up.

    Later, I became very interested in programming, mainly because I came into contact with music technology.

    I think since your child is interested in game development, it is a good choice to start step by step. For example, starting with threejs. I also recommend learning Rust and Bevy so you learn the underlying layers and ECS.

    Last but not least, although it's not related to games dev but I sincerely invite you and your son to try Glicol (https://glicol.org), the project that I am developing.

  • I quit my job to work full time on my open source project [Atuin]
    4 projects | news.ycombinator.com | 9 Jan 2024
    I quite my job as well to work on

    https://glicol.org

    I have a lot of feelings, but I don't have a blog so far. But one of my feelings is that universities should alloc some of their funding to many of these open source projects and open source community should be better managed rather than donation. My plan is to start my own company and work on hardware .

What are some alternatives?

When comparing avendish and glicol you can also consider the following projects:

proposal - Go Project Design Documents

Sonic Pi - Code. Music. Live.

DtBlkFx - Fast-Fourier-Transform (FFT) based VST plug-in

supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.

csound_max - csound6~ object for Max/MSP

kaleidosync - A WebGL Spotify visualizer made with Vue, D3, and Three.js.

nanobind - nanobind: tiny and efficient C++/Python bindings

soundboard - Simple soundboard app with MIDI control

DPF - DISTRHO Plugin Framework

vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.

clap-imgui - Minimal example of prototyping CLAP audio plugins using Dear ImGui as the user interface.

typebeat - Keyboard-controlled music sequencer, sampler, and synth