glicol
vst-rs
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glicol | vst-rs | |
---|---|---|
131 | 7 | |
1,969 | 1,033 | |
- | - | |
6.0 | 1.7 | |
8 days ago | 10 months ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glicol
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Show HN: Render audio to HTML canvas using WebGPU
Nice! Great project website styling and demo.
I had a WebGPU scope demo using vanila JS here, but it's not connected to AudioContext at all.
https://stackblitz.com/edit/vitejs-vite-cuc9vs
Still, I had to use the old WebGL solution for https://glicol.org since the WebGPU support seems to be pretty slow at the moment.
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AI-generated sad girl with piano performs the text of the MIT License
Suno is great and I already shared its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on
and the destination is:
https://github.com/chaosprint/RaveForce
Also want to hear your feedback.
- Strudel: A live coding platform to write dynamic music pieces in the browser
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Velato: A programming language where source code must be a valid MIDI music file
Interesting!
Similar note-based expression can be found on TidalCycles/Strudel. although it's not valid MIDI format anymore, you can use notation like c4, f3, and make them as "pattern". Samples are also supported in the same manner:
And in my project Glicol, I use only numbers in the seq node. So 60 means middle C. Underscore means rest.
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We were not accepted into Google Summer of Code. So, we started our own
I also applied with Glicol (https://glicol.org/) and got rejected, which is totally understandable. I am basically working this project on my own with almost zero extra funding.
I am currently working on a new website. The old stack is Vite, Svelte and Windi CSS (discontinued unfortunately). So this time maybe Astro + Solid + Tailwind.
And I am also trying to rewrite the whole Rust backend if possible, so there is quite some work to be done.
Let me know on GH or Discord if you are interested.
It's a good chance to try Rust, WASM, DSP, etc.
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My Sixth Year as a Bootstrapped Founder
This is a really informative and inspiring article.
It hasn’t been 6 months (not 6 years) since I quit my full-time job as a Rust developer to start my own business.
As time goes by, I can feel the pressure of mortgage and car loans, and I can also feel the care and pressure of my family.
My original plan was to make an interface for Glicol (https://glicol.org), and to develop relevant hardware with firmware written in rust for school education.
I sent some cold emails to VCs, but most of them got no reply.
I also sent an email to the Norwegian Museum of Science and Technology, offering to perform for children for free, but they didn’t reply for two months. I shamelessly sent it again, and someone finally replied with a rejection.
Only one VC talked to me and thought that I should convince and validate a partner first, and he suggested that I go to an incubator.
Very good advice.
Later I learned that even Norwegian education startups skipped Norway and focused directly on the US market.
People from the incubator also told me that it is impossible for Norwegian schools to accept new things independently.
This is very enlightening to me because most of Glicol's visitors are indeed from the US. And it took me so long to discover this fact.
But if I don’t start, I’ll never get past those six months.
- How Programming Languages Got Their Names
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I picked up LOGO when I was 6 and leant Pascal and C later.
I didn't program for a few years because I wasn't interested in competitions. So I think interest is the most important, otherwise it will be easy to get lost and give up.
Later, I became very interested in programming, mainly because I came into contact with music technology.
I think since your child is interested in game development, it is a good choice to start step by step. For example, starting with threejs. I also recommend learning Rust and Bevy so you learn the underlying layers and ECS.
Last but not least, although it's not related to games dev but I sincerely invite you and your son to try Glicol (https://glicol.org), the project that I am developing.
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I quit my job to work full time on my open source project [Atuin]
I quite my job as well to work on
I have a lot of feelings, but I don't have a blog so far. But one of my feelings is that universities should alloc some of their funding to many of these open source projects and open source community should be better managed rather than donation. My plan is to start my own company and work on hardware .
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Show HN: New visual language for teaching kids to code
Looks great!
I am working on some similar concepts but for music programming:
I feel that it would be great if there could be some examples on the landing page directly.
When I try a lesson, I get stuck; The hint is on the right but it's not very obvious; perhaps you can rearrange it like Svelte Tutorial (https://learn.svelte.dev/tutorial/welcome-to-svelte)
for the syntax I am not sure; have you considered using LOGO?
vst-rs
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What would you rewrite in Rust?
https://github.com/RustAudio/vst-rs this what you mean?
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How do you go about making VSTs?
I hate to "uhhmm ackchyually" this, but unless you need native VST3 support* (which uses the C++ ABI directly) other options are available, a favourite of mine would be Rust!
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OctaSine v0.7.0 released (free and open source FM synth VST plugin for macOS/Windows/Linux) with major improvements
VST2 bindings exist (https://github.com/RustAudio/vst-rs) but the VST3 and AU situation is rougher around the edges. There is work being done on abstracting over different plugin standards and easing parameter handling, notably https://github.com/wrl/baseplug and https://github.com/robbert-vdh/nih-plug, but nothing completely stable yet.
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Announcing Audio Limiter: automatically lower the volume of loud sounds on your computer in real-time
One limitation that they mention is "Only one GFX and one LFX APO can be registered for an output device and only one LFX APO can be registered for an input device." which could be a problem for people who are already using one like Equalizer APO. What you could do is make a VST version of your limiter using vst-rs and use Equalizer APO to handle the APO part.
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Elementary Audio: a modern platform for writing high performance audio software
I agree with the first half. For the second half, I think for beginners, the examples are very important. From this perspective, many Rust projects comes with examples:
https://github.com/RustAudio/vst-rs
Once following the readme, it is very easy to get it work in your own machine. Then beginners can edit things while learning new stuffs with books or online resources.
Rust audio has also got a very helpful Discord community where beginners can always ask questions.
For the GUI part, I am not an expert, but there are more and more Rust GUI libraries (egui, iced, druid, rui): among them, egui-rs and iced-rs can all be used for VST. Still, there are some examples to get started with.
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Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
https://youtu.be/yFKH9ou_XyQ
If you want your own vst (with your name on the author and you can sell),you can start with vst-rs:
https://github.com/RustAudio/vst-rs
Wanna some GUI, here is a template:
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OctaSine, a FM-based VST2 synthesizer written in Rust
When I came across the vst-rs, I realised that I could try out writing an audio plugin. Since I was already familiar with FM synthesis from Elektron Monomachine and FM8, I decided to go with it. It has worked out pretty well.
What are some alternatives?
Sonic Pi - Code. Music. Live.
adsb_deku - ✈️ Rust ADS-B decoder + tui radar application
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
faust - Functional programming language for signal processing and sound synthesis
kaleidosync - A WebGL Spotify visualizer made with Vue, D3, and Three.js.
vst3-sys - Raw Bindings to the VST3 API
soundboard - Simple soundboard app with MIDI control
duplicate - Easy code duplicate with substitution for Rust
typebeat - Keyboard-controlled music sequencer, sampler, and synth
OpenAudio - A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins.
green-metrics-tool - Measure energy and carbon consumption of software
iced - A cross-platform GUI library for Rust, inspired by Elm