audio-thingies VS VkFFT

Compare audio-thingies vs VkFFT and see what are their differences.

audio-thingies

Playground for experimenting with audio processing (by mporsch)

VkFFT

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library (by DTolm)
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audio-thingies VkFFT
1 37
1 1,443
- -
0.0 8.1
over 2 years ago about 1 month ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

audio-thingies

Posts with mentions or reviews of audio-thingies. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.
  • audio processing fundamentals with C++
    2 projects | /r/cpp | 11 Oct 2021
    I played around with capturing/playing/processing audio with SDL2. It aint much, but you can use the capture/playback classes as a starting point. Works on Windows and Linux alike.

VkFFT

Posts with mentions or reviews of VkFFT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-02.

What are some alternatives?

When comparing audio-thingies and VkFFT you can also consider the following projects:

vokoscreenNG - vokoscreenNG is a powerful screencast creator in many languages to record the screen, an area or a window (Linux only). Recording of audio from multiple sources is supported. With the built-in camera support, you can make your video more personal. Other tools such as systray, magnifying glass, countdown, timer, Showclick and Halo support will help

wgpu - Cross-platform, safe, pure-rust graphics api.

openal-soft - OpenAL Soft is a software implementation of the OpenAL 3D audio API.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

gqrx - Software defined radio receiver powered by GNU Radio and Qt.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

RR4J - RR4J is a tool that records java execution and later allows developers to replay locally.

cuda-samples - Samples for CUDA Developers which demonstrates features in CUDA Toolkit

CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !

rocFFT - Next generation FFT implementation for ROCm

xNVMe - Portable and high-performance libraries and tools for NVMe devices as well as support for traditional/legacy storage devices/interfaces.

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]