Any good compute shader tutorials?

This page summarizes the projects mentioned and recommended in the original post on /r/vulkan

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  • Vulkan-Samples

    One stop solution for all Vulkan samples (by SaschaWillems)

  • For implementation details in Vulkan: Check the compute n-body example by Sascha Willems: https://github.com/SaschaWillems/Vulkan-Samples

  • VkFFT

    Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

  • Another possible project to look at is https://github.com/DTolm/VkFFT

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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