audio-thingies
openal-soft
audio-thingies | openal-soft | |
---|---|---|
1 | 8 | |
1 | 2,051 | |
- | - | |
0.0 | 9.8 | |
over 2 years ago | about 21 hours ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
audio-thingies
-
audio processing fundamentals with C++
I played around with capturing/playing/processing audio with SDL2. It aint much, but you can use the capture/playback classes as a starting point. Works on Windows and Linux alike.
openal-soft
-
How to calculate the coefficients of a digital bandpass filter?
Hi, Openal-soft uses this algorithm for HRTF processing. You can look: https://github.com/kcat/openal-soft
-
Learning C++ for Multimedia and Audio programming
I would recommend developing against OpenAL-Soft in C++: https://github.com/kcat/openal-soft . It is cross-platform, fully 3D for advanced game audio, and has enough low-level control to enable you to do pretty much anything with it. It is not for the faint of heart and will likely take years to fully learn, but is well documented, open source, and production-ready. Compile the lib, link it to your C++ protect and go. You can even ask chatGPT to help you set it up and figure it out.
-
Minecraft ALSOFT Failed to set real-time priority for thread: Operation not permitted
I can't try this https://github.com/kcat/openal-soft/issues/554 because it's for Linux Arch, and I'm using Linux Mint 21 XFCE. This bug also happened to me with Pop!_OS LTS.
-
Anyone know a good OpenAL alternative or wrapper which works on Apple platforms?
Sounds like you want OpenAL Soft a cross platform LGPL software implementation of OpenAL. Source code and issue tracker are [on Github](0https://github.com/kcat/openal-soft).
-
audio processing fundamentals with C++
My favorite open src project (very well written and maintained) is OpenAL-Soft: https://github.com/kcat/openal-soft
-
System Shock 2 Review - MandaloreGaming
This allows SS2 to output surround audio (5.1). Just set channels=surround51 in the alsoft.ini to make the audio 5.1. (you can refer to this for more ini options).
-
Is spatial audio *mostly* bullshit?
source
-
Dynamic Audio C++ Libraries
Lazyfoo is always an option for SDL2. You should be able to generate sound with it rather than play files, at least the mixer example for the rust bindings does it. As for OpenAL, the OpenAL Soft implementation is as you said LGPL (GNU Lesser General Public License) licensed, which is an open source license. The source is available here. SDL2 is also open source under the zlib license, and SDL 1.2 and older is available under the LGPL license as well.
What are some alternatives?
VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
vokoscreenNG - vokoscreenNG is a powerful screencast creator in many languages to record the screen, an area or a window (Linux only). Recording of audio from multiple sources is supported. With the built-in camera support, you can make your video more personal. Other tools such as systray, magnifying glass, countdown, timer, Showclick and Halo support will help
octave-iir-filter-design-tool
gqrx - Software defined radio receiver powered by GNU Radio and Qt.
digital_filters_dotnet - Create various digital filters and analyse their performance
RR4J - RR4J is a tool that records java execution and later allows developers to replay locally.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !