async-std
ripgrep
async-std | ripgrep | |
---|---|---|
19 | 348 | |
3,841 | 45,156 | |
0.6% | - | |
5.3 | 9.3 | |
3 months ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
async-std
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Stabilizing async fn in traits in 2023 | Inside Rust Blog
But maybe check out the discussion here https://github.com/async-rs/async-std/pull/631 or something (the blog post was linked on the end of it)
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Anyone using io_uring?
Have a look at these: https://github.com/async-rs/async-std/tree/main/examples
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Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
In fact, there are a lot of crates in Rust where in other programming languages, it would be included in the standard library. Examples are regex, random number generators, additional iterator methods, macros for other collections, num traits, loggers, HTTP libraries, error handling, async runtimes, serialization and deserialization, date and time, and many more.
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18 factors powering the Rust revolution, Part 2 of 3
Two major projects (non std lib but extremely commonly used) stand out in the area of async programming: Async std and Tokio - no doubt familiar to anyone that has turned an eye towards Rust for a second too long. Async architecture in general is likely very familiar to JavaScript programmers but in Rust there are some extra considerations (like ownership of the data that is thrown into an async function). Tokio is fast becoming a heavily supported and road tested async framework, with a thread scheduling runtime "baked in" that has learned from the history of Go, Erlang, and Java thread schedulers.
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What are the side-effects of using different runtimes in the same codebase?
Ah... https://github.com/tokio-rs/tokio and https://github.com/async-rs/async-std ?
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Hey Rustaceans! Got an easy question? Ask here (51/2021)!
async-std: Basically a Tokio alternative with a few different design decisions.
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Why asynchronous Rust doesn't work
Go's solution is for the scheduler to notice after a while when a goroutine has blocked execution and to shift goroutines waiting their turn to another thread. async-std pondered a similar approach with tasks, but it proved controversial and was never merged.
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Building static Rust binaries for Linux
This indicates curl, zlib, openssl, and libnghttp2 as well as a bunch of WASM-related things are being dynamically linked into my executable. To resolve this, I looked at the build features exposed by surf and found that it selects the "curl_client" feature by default, which can be turned off and replaced with "h1-client-rustls" which uses an HTTP client backed by rustls and async-std and no dynamically linked libraries. Enabling this build feature removed all -sys dependencies from androidx-release-watcher, allowing me to build static executables of it.
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Rust async is colored, and that’s not a big deal
And also, the actual PR never got merged.
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Rust's async isn't f#@king colored!
Async in rust needs a runtime (aka executor) to run. You can maybe get a better description from the rust docs. As an example, Tokio attempts to provide an interface for a developer that is minimal change to the more common blocking code. So you'd end up putting #[tokio::main] above your main function to spin up the executor and most of the rest of the code is similar to a non-async version with a few sprinkles of .await, which you can see in the hello world for tokio. In contrast, async-std provides a more hands-on/low-level approach. If you are unlucky enough to have libraries that choose different stacks to work on, you'll possibly (probably?) have to handle both.
ripgrep
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Ask HN: What software sparks joy when using?
ripgrep - https://github.com/BurntSushi/ripgrep
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Code Search Is Hard
Basic code searching skills seems like something new developers are never explicitly taught, but which is an absolutely crucial skill to build early on.
I guess the knowledge progression I would recommend would look something kind this:
- Learning about Ctrl+F, which works basically everywhere.
- Transitioning to ripgrep https://github.com/BurntSushi/ripgrep - I wouldn't even call this optional, it's truly an incredible and very discoverable tool. Requires keeping a terminal open, but that's a good thing for a newbie!
- Optional, but highly recommended: Learning one of the powerhouse command line editors. Teenage me recommended Emacs; current me recommends vanilla vim, purely because some flavor of it is installed almost everywhere. This is so that you can grep around and edit in the same window.
- In the same vein, moving back from ripgrep and learning about good old fashioned grep, with a few flags rg uses by default: `grep -r` for recursive search, `grep -ri` for case insensitive recursive search, and `grep -ril` for case insensitive recursive "just show me which files this string is found in" search. Some others too, season to taste.
- Finally hitting the wall with what ripgrep can do for you and switching to an actual indexed, dedicated code search tool.
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Level Up Your Dev Workflow: Conquer Web Development with a Blazing Fast Neovim Setup (Part 1)
live grep: ripgrep
- Ripgrep
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Modern Java/JVM Build Practices
The world has moved on though to opinionated tools, and Rust isn't even the furthest in that direction (That would be Go). The equivalent of those two lines in Cargo.toml would be this example of a basic configuration from the jacoco-maven-plugin: https://www.jacoco.org/jacoco/trunk/doc/examples/build/pom.x... - That's 40 lines in the section to do the "defaults".
Yes, you could add a load of config for files to include/exclude from coverage and so on, but the idea that that's a norm is way more common in Java projects than other languages. Like here's some example Cargo.toml files from complicated Rust projects:
Servo: https://github.com/servo/servo/blob/main/Cargo.toml
rust-gdext: https://github.com/godot-rust/gdext/blob/master/godot-core/C...
ripgrep: https://github.com/BurntSushi/ripgrep/blob/master/Cargo.toml
socketio: https://github.com/1c3t3a/rust-socketio/blob/main/socketio/C...
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Ugrep – a more powerful, ultra fast, user-friendly, compatible grep
I'm not clear on why you're seeing the results you are. It could be because your haystack is so small that you're mostly just measuring noise. ripgrep 14 did introduce some optimizations in workloads like this by reducing match overhead, but I don't think it's anything huge in this case. (And I just tried ripgrep 13 on the same commands above and the timings are similar if a tiny bit slower.)
[1]: https://github.com/radare/ired
[2]: https://github.com/BurntSushi/ripgrep/discussions/2597
- Tell HN: My Favorite Tools
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Potencializando Sua Experiência no Linux: Conheça as Ferramentas em Rust para um Desenvolvimento Eficiente
Explore o Ripgrep no repositório oficial: https://github.com/BurntSushi/ripgrep
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Scrybble is the ReMarkable highlights to Obsidian exporter I have been looking for
🔎🗃️ ripgrep or ugrep (search fast, use regex patterns or fuzzy search, pipe output to bash/zsh shell for further processing V coloring)
- RFC: Add ngram indexing support to ripgrep (2020)
What are some alternatives?
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
telescope-live-grep-args.nvim - Live grep with args
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
fd - A simple, fast and user-friendly alternative to 'find'
smol - A small and fast async runtime for Rust
ugrep - ugrep 5.1: A more powerful, ultra fast, user-friendly, compatible grep. Includes a TUI, Google-like Boolean search with AND/OR/NOT, fuzzy search, hexdumps, searches (nested) archives (zip, 7z, tar, pax, cpio), compressed files (gz, Z, bz2, lzma, xz, lz4, zstd, brotli), pdfs, docs, and more
futures-rs - Zero-cost asynchronous programming in Rust
the_silver_searcher - A code-searching tool similar to ack, but faster.
reqwest - An easy and powerful Rust HTTP Client
fzf - :cherry_blossom: A command-line fuzzy finder
embassy - Modern embedded framework, using Rust and async.
alacritty - A cross-platform, OpenGL terminal emulator.