assimp
ImGuiColorTextEdit
assimp | ImGuiColorTextEdit | |
---|---|---|
37 | 6 | |
10,283 | 1,331 | |
1.1% | - | |
9.5 | 0.0 | |
2 days ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
assimp
- The Asset-Importer-Lib Minor Release Version 5.3.0 is out
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Quickly setting up a 3D scene?
If you use something like libassimp https://github.com/assimp/assimp it will allow you to import these and access the data to generate your Vertex Array Objects then render to a frame buffer object.
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Scene organization
If you just want to load other data in a relatively simple fashion, assimp https://www.assimp.org supports loading a bunch of different formats and is pretty easy to use.
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Noob question: Between WebGL, OpenGL ES and emscripten, what is the recommended usage and relationship between them for creating an interactive browser based graphics app?
The emscripten interface for the assimp library. It runs entirely in the browser, and allows you to import 40+ 3D file formats and access the result in JSON or glTF format. This is not a full port of assimp, but an easy to use interface to access it's functionality.
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Issues with Assimp Loader and Bones
I ran into what sounds like a similar problem a few months ago. It turns out this was an assimp bug: https://github.com/assimp/assimp/issues/1974
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What is the best way to read .3DS files?
You could give assimp a go (there is a python version) i've used it for 3DS before then you can export to something else. https://github.com/assimp/assimp/blob/master/port/PyAssimp/README.md
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How can I retrieve normal scale and occlusion strength properties from GLTF 2.0 PBR materials using Assimp?
I have checked the source code for GLTF for this and it is not handled by Assimp. I created an issue as in their Github.
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A TRIANGLE!!! with OpenGL! Awesome right? 😅😜
Assimp is your friend
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Using Assimp library for commercial game development
Have you read the license? It's quite permissive. https://github.com/assimp/assimp/blob/master/LICENSE
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i wanna turn 3d models into a sprite and a normal map (the same way dead cells does it) Any library recommendations that i can use for this? Simpler and easier to learn the llibrarry the better as this is the only thing i am going to do with it.
There is probably some library more specific to your use case, but you can use assimp to load 3d models in C++.
ImGuiColorTextEdit
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ImGuiColorTextEdit VS imgui_md - a user suggested alternative
2 projects | 12 Jan 2023
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[Discussion] What are some old C++ open source projects you wish were still active?
ImGuiColorTextEdit is a quite complete text editor for ImGui.
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I have implemented shader hot-reloading as well as a GLSL text editor in my custom game engine using an OpenGL renderer. One more step closer to ShaderToy.
I am using Dear ImGui as the low-level GUI library, meanwhile for the text editor I am using ImGuiColorTextEdit widget.
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OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need
imguicolortextedit
- Is WinUI the most modern GUI library for C++ desktop applications on Windows?
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Show HN: Virtual breadboard in your desktop browser, inspired by Ben Eater 6502
The text editor is this one https://github.com/BalazsJako/ImGuiColorTextEdit, it's listed on the third-party attributions page (https://www.tejotron.com/thirdparty.html)
What are some alternatives?
tinyobjloader - Tiny but powerful single file wavefront obj loader
imgui-app - Dear IMGUI + Render + Window handling, amalgamation in two files ready to use
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
psychec - A compiler frontend for the C programming language
android-3D-model-viewer - Android OpenGL 2.0 application to view 3D models. Published on Play Store
Notepad3 - Notepad like text editor based on the Scintilla source code. Notepad3 based on code from Notepad2 and MiniPath on code from metapath. Download Notepad3:
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
imgui-node-editor - Node Editor built using Dear ImGui
ozz-animation - Open source c++ skeletal animation library and toolset
imgui_markdown - Markdown for Dear ImGui
tilck - A Tiny Linux-Compatible Kernel
TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool