Using Assimp library for commercial game development

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

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  • assimp

    The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

  • Have you read the license? It's quite permissive. https://github.com/assimp/assimp/blob/master/LICENSE

  • o3de

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

  • Even if it is, as per the text file https://github.com/o3de/o3de/blob/development/LICENSE.txt we need to maintain the individual LGPL and Apache V2 license text files when you sell the game

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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