armory
PhysicsExamples2D
Our great sponsors
armory | PhysicsExamples2D | |
---|---|---|
17 | 286 | |
2,996 | 495 | |
1.0% | 1.0% | |
9.0 | 5.3 | |
1 day ago | 5 months ago | |
Python | C# | |
zlib License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
armory
- Blender Game Engine's
- Unity: We Have Heard You
-
Defold: Open-source Lua game engine with console support
What's really missing is an open source "bring your own engine and asset pipeline" editor tool. Game editors have pretty much arrived at the Unity data model and editor workflow (game object outliner to the left, scene view in the middle, property panel on the right, asset panel at the bottom, plus custom panels).
The Unity Editor and asset pipeline is hackable enough to use it as editor for another engine, I did that in the past as "proof of concept" and it definitely works, but is most likely a legal minefield.
Blender is also definitely hackable enough to serve that role (see: https://armory3d.org/) (again I did something similar in the past with Maya, it kinda works, but this wasn't very popular with artists because they were overwhelmed by the UI).
-
Is the blender game engine good?
There are two primary contenders to replace the BGE. One is Armory3D (https://armory3d.org/) It has a ton of potential, and outputs to multiple formats including web. But it's a one-developer show and it's been really inconsistent. I taught a class on prototyping 3D games with it, but updates are slow and inconsistent, as is the documentation. Too bad, because it's a promising project, with a blueprints-like visual system and Haxe (basically an open-source actionscript) as the programming language.
-
Three js like engines for c# or c++? (Preferably c#)
https://armory3d.org/features is more of a game engine than just a 3d renderer but not as advanced as unity or unreal in certain aspects. One can write game logic in c/c++/rust -- https://github.com/armory3d/armory/wiki/wasm
-
Armory3D | Release Notes | 2023.01 - January Release
Website
-
who needs a game engine when blender can do anything (all done using geometry nodes)
Armory3D is also interesting, not a fork of the original BGE AFAIK but integrates with Blender.
-
Can everything be done in blender?
Armory3d
- Im still looking for a game engine... and im starting from zero again
-
Replacement for BGE?
I don't know what it's worth, but Armory3D is also an engine built with Blender : https://armory3d.org/
PhysicsExamples2D
-
Voronoi, Manhattan, random
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine.
-
A Beginner's Guide to Creating Augmented Reality (AR)
Install Unity Hub from Unity's official website.
-
My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
-
Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
-
Using 3D to make Cut Scenes for your Visual Novels
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files.
- A Proposal for an asynchronous Rust GUI framework
-
Visibility in game development as a 3D Artist?
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts.
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
-
I am looking to learn java for android studio for 2d and 3d game development any good tutorials for complete beginners?
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months).
What are some alternatives?
heaps - Heaps : Haxe Game Framework
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
UPBGE-logicnodes - A Node-based Logic system for UPBGE 2.8+
Godot - Godot Engine – Multi-platform 2D and 3D game engine
SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
MonoGame - One framework for creating powerful cross-platform games.
blender-differential-growth - Blender Addon: Differential Growth
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
twinejs - Twine, a tool for telling interactive, nonlinear stories