arfoundation-samples
PhysicsExamples2D
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arfoundation-samples | PhysicsExamples2D | |
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22 | 286 | |
2,911 | 495 | |
1.9% | 1.0% | |
5.2 | 5.3 | |
20 days ago | 5 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | The Unlicense |
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arfoundation-samples
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Need help with AR.
https://github.com/Unity-Technologies/arfoundation-samples/
- ARKit Coaching Overlay?
- Looking for tutorials on Advanced AR Elements in Unity or other Engines
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Unity AR capabilities overview
If you are looking to get started with the Unity platform and want to get started with code. Here is a great Github repo with a detailed overview and some well-structured code samples: https://github.com/Unity-Technologies/arfoundation-samples
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I'm completely lost with making my AR camera work properly
Try AR Foundation samples: https://github.com/Unity-Technologies/arfoundation-samples - can you run some of those and confirm they run fine?
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Creating App using unity
Sure, you can create AR apps for Android and iOS with Unity's AR Foundation package. For examples, check out the AR Foundation Samples repo.
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Looking for modern/working guides for ARFoundation
The ARFoundation Samples repo is up-to-date, but you need to use the correct branch for your specific version of Unity. See the README's "What version should I use?" section.
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Plane Detection with ARCore and Unity
This code is Unity's sample code which toggles between enabling and disabling the plane detection. You can check all their samples from here. Save the script and go back to Unity editor.
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ARFoundations (ARCore) missing values in light estimation.
So I activated the light estimation in the ARCameraManager Object and used the provided sample script as starting point. I get values for the ambient spherical harmonics and main light direction for example, but for some reason I don't get any values for average brightness, color correction or main light intensity. I want to use those values to control a directional light to created shadows mainly.
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Unity or others for AR?
and this is the one for trackable image (like qr code): https://github.com/Unity-Technologies/arfoundation-samples/blob/main/Assets/Scenes/ImageTracking/BasicImageTracking/TrackedImageInfoManager.cs
PhysicsExamples2D
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Voronoi, Manhattan, random
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine.
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A Beginner's Guide to Creating Augmented Reality (AR)
Install Unity Hub from Unity's official website.
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My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
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Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
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Using 3D to make Cut Scenes for your Visual Novels
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files.
- A Proposal for an asynchronous Rust GUI framework
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Visibility in game development as a 3D Artist?
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts.
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
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I am looking to learn java for android studio for 2d and 3d game development any good tutorials for complete beginners?
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months).
What are some alternatives?
arfoundation-helper
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
model-viewer - Easily display interactive 3D models on the web and in AR!
Godot - Godot Engine – Multi-platform 2D and 3D game engine
3d-models - 3D models I have created
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
UnityARBlockARRaycast - AR Foundation Demo showing how to block UI touch events during AR Raycasting
MonoGame - One framework for creating powerful cross-platform games.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
twinejs - Twine, a tool for telling interactive, nonlinear stories
LiteNetLib - Lite reliable UDP library for Mono and .NET
tiled - Flexible level editor