areweguiyet VS egui

Compare areweguiyet vs egui and see what are their differences.

areweguiyet

A website built for the Rust community (by areweguiyet)

egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native (by emilk)
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areweguiyet egui
31 203
387 19,719
1.0% -
8.0 9.8
3 days ago 8 days ago
HTML Rust
Apache License 2.0 MIT OR Apache-2.0.
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

areweguiyet

Posts with mentions or reviews of areweguiyet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.
  • How to write a QML effect for KWin
    1 project | news.ycombinator.com | 19 Mar 2024
    The organization behind QT (QT Group) has pretty onerous licensing terms.

    My understanding is that it's $3,950 per year just to develop using their libraries on your own computer if you ever in the future intend to commercialize a product using QT. Transitioning from the open source license to the commercial license is something you can do but it's not the happy path and their FAQ seems to indicate that it comes with some sort of penalty.

    https://www.qt.io/pricing

    Something like Slint (Rust based but includes CPP and JS bindings) is not as comprehensive (yet) but it's more modern and the licensing terms are significantly more in line with software industry norms.

    GPUI from Zed is also something to monitor: https://www.gpui.rs/

    Also, in general you can find an extensive list of Rust-based native UI libraries here: https://areweguiyet.com/

  • Rust for Embedded Systems: Current State, Challenges and Open Problems
    4 projects | news.ycombinator.com | 4 Mar 2024
  • The KDE desktop gets an overhaul with Plasma 6
    8 projects | news.ycombinator.com | 29 Feb 2024
    I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.

    If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/

  • Ask HN: Rust Viable for Data Analytics?
    2 projects | news.ycombinator.com | 1 Feb 2024
    I normally use python to do some quick data analysis, with pandas/polars/pyspark/...

    But I've started to use rust more and more in the last few weeks and really start to like it.

    Does anyone have experience doing data analysis with rust, and would you recommend it over python?

    And are there any resources like https://areweguiyet.com/ but for data analysis?

  • The state of building user interfaces in Rust
    1 project | news.ycombinator.com | 17 Jan 2024
  • On inheritance and why it's good Rust doesn't have it
    5 projects | /r/rust | 8 Dec 2023
    You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
  • BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
    3 projects | news.ycombinator.com | 4 Nov 2023
    The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.

    I haven’t tried any yet as I lack the time, but it can be a good starting point.

    Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.

  • Learn graphics for theoretical gui with rust
    2 projects | /r/rust | 5 Oct 2023
    I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
  • What crate/library to use for a GUI ?
    1 project | /r/rust | 8 Jul 2023
  • Are We <Thing> Yet?
    2 projects | news.ycombinator.com | 10 Apr 2023

egui

Posts with mentions or reviews of egui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-27.
  • Egui 0.27 – easy-to-use immediate mode GUI for Rust
    3 projects | news.ycombinator.com | 27 Mar 2024
    Thanks for the feedback!

    It is definitely fixable. Take a look at https://github.com/emilk/egui/issues/996 for some examples of how others have styled egui, or try out https://app.rerun.io/

    Styling is done with `ctx.set_style`, but creating a nice style isn't very easy at the moment (basically you'll have to tweak constants in code, and then recompile). I'm working on making it easier as we speak though!

  • Rust for Embedded Systems: Current State, Challenges and Open Problems
    4 projects | news.ycombinator.com | 4 Mar 2024
    Nothing is wrong with that, it’s rather a workaround, ultimately I am trying to have one language only including the UI too (been playing with egui),so I don’t have to use JavaScript.

    https://github.com/emilk/egui

  • We sped up time series by 20-30x
    1 project | news.ycombinator.com | 14 Feb 2024
    FWIW, I opened an issue: https://github.com/emilk/egui/issues/4046
  • Immediate Mode GUI Programming
    15 projects | news.ycombinator.com | 15 Jan 2024
    That's fair. I don't have experience with other immediate mode libraries. It's good to hear that it's not an intrinsic limitation

    https://github.com/emilk/egui?tab=readme-ov-file#layout Here the author discusses the issue directly. They note that there are solutions to the issue, but that they all come with (in their opinion) significant drawbacks.

    For my use case, if I have to do a lot of manual work to achieve what I consider behavior that should be handled by the framework, then I don't find that compelling and am inclined to use a retained mode implementation.

  • Egui: Immediate mode GUI in Rust on web and native
    1 project | news.ycombinator.com | 30 Dec 2023
  • Ask HN: What software do you use for IoT devices and server
    1 project | news.ycombinator.com | 25 Dec 2023
    It totally depends on what IoT and what purpose, for example:

    IIoT/PLC/industrial automation: most likely you will have to use vendors software, most if the time it’s crap, and a mix of several tech stacks like MSSQL/C#/C++

    Sensors and such: depends on what are you building or using the sensors: the protocol mostly is MQTT, and if you would store it in a db postrrsql, elasticsearch, surreldb, influxdb among the most I used.

    Robots/drones: on what I build, I use protobuf/grpc for performance and cross-language and direct linux socket io, and where needed websocket but mostly for any web interaction rather than the protocol itself. The tech stack for those, the embedded side is up to you or sometimes based on the sdk you are dealing with, the backend/frontend however, I used to use go/nodejs and for frontend svelte or a simple js library/framework, but recently I’m shifting and redoing everything in rust, embedded, backend and frontend (using something like egui https://github.com/emilk/egui).

    When it comes to IoT, I try as much as possible to stay away from python unless you are scripting something else done in go/c++/rust, look at python as a glorified bash script, it’s useful for that or other data science work, but not in IoT.

    Same goes with other tech you mentioned, it might suit one case but not another, for example, MQTT is good for sensor IoT type, but good luck controlling a drone with it, mongodb might be great to store a fleet of robots with its access credentials and such, but if you try to use it to store realtime data, it might not perform as expected, and so on.

  • GUI library for fast prototyping
    3 projects | /r/rust | 6 Dec 2023
    AFAIK the Rust equivalent to C++'s Dear ImGui is egui.
  • Rerun 0.9 – a framework for visualizing streams of multimodal data
    4 projects | news.ycombinator.com | 5 Oct 2023
    The creator of Rerun (Emil Ernerfeldt) also created egui [1], an immediate GUI library for Rust. The library is similar to Dear ImGui but it is written in Rust and can be used for desktop and web apps (compiles to WASM and uses WebGL, demo [2]). Desktop apps can target OpenGL (does not display correct colors on macOS, does not work in VirtualBox on Windows) or WGPU (uses native APIs for each platform, works without any problems, but the binary is a big larger).

    [1] https://github.com/emilk/egui

  • Textual Web: TUIs for the Web
    9 projects | news.ycombinator.com | 7 Sep 2023
    > [...] you can build UIs that are snappy and keyboard driven.

    That's not an advantage that is exclusive to TUIs; after all, you're running your TUI inside a graphical application that emulates a terminal. (Unless you're rocking an actual VT102, in which case I bow down to you.)

    In fact there's an entire class of applications that are extremely snappy and keyboard driven, by their very nature: games.

    Some people have taken to writing GUI apps like you'd write a game, and the effects range from OK to fantastic. Check out Lagrange (https://gmi.skyjake.fi/lagrange/), AppManager (https://tildegit.org/solene/AppManager), Dear ImGUI (https://github.com/ocornut/imgui), egui (https://github.com/emilk/egui), and many others.

  • My Journey Away from the JAMstack
    3 projects | news.ycombinator.com | 31 Jul 2023
    Honestly, frontend development especially with all these crowded frameworks and libraries always confused me so pardon my ignorance, which is why in a project I’m working on right now I’m trying not to use js, instead I’m using egui [1]

    Zola is a static site generator and it’s crazy fast, using one binary only [2], also there’s Blades [3], same concept but supposedly faster, never tried it though.

    [1] https://github.com/emilk/egui

    [2] https://www.getzola.org

    [3] https://getblades.org

What are some alternatives?

When comparing areweguiyet and egui you can also consider the following projects:

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

iced - A cross-platform GUI library for Rust, inspired by Elm

bonsai - A library for building dynamic webapps, using Js_of_ocaml

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

piet - An abstraction for 2D graphics.

druid - A data-first Rust-native UI design toolkit.

gtk-rs - Rust bindings for GTK 3

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

imgui-rs - Rust bindings for Dear ImGui