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There's also an open issue: https://github.com/rust-lang/rfcs/issues/349
The project, protoc-gen-star, uses embedding to provide base implementations of interfaces.
There's other people around here who would like to know your opinion about these GUI frameworks! I haven't written a GUI in Rust personally, but my favorite GUI framework is not at all OOP: https://reflex-frp.org/
Ah, that answers the first question, as to how inheritance is superior to manual delegation. By the way, this crate seems to do a good job of supporting delegation: https://crates.io/crates/delegate. I have nothing against this in principle.
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.