arewefastyet
rust
arewefastyet | rust | |
---|---|---|
9 | 2,686 | |
19 | 93,266 | |
- | 1.4% | |
0.0 | 10.0 | |
about 1 year ago | 3 days ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
arewefastyet
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Rust Support in the Linux Kernel
That page averages all the builds across different code bases. It doesn’t specify which version/tag of which code base, nor does it talk about the hardware.
https://arewefastyet.pages.dev/ - This page tracks compile times across some common crates over all supported compiler versions, with different hardware (2, 4, 8, 16 cores). This used to be https://arewefastyet.rs but the domain expired.
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you cant defeat rust
https://arewefastyet.rs/ see benchmark
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Rust programming language: We want to take it into the mainstream, says Facebook
You can check incremental compile times on http://arewefastyet.rs. Choose one compile mode (Debug OR Release, preferably Debug), one hardware config (4 cores let's say) and both profile modes (Clean, Incremental).
- Arewefastyet.rs – benchmarking the Rust compiler over time
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Reducing Rust Incremental Compilation Times on macOS by 70%
Compile times in rustc have been steadily improving with time, as shown here - https://arewefastyet.rs.
Every release doesn't make every workload faster, but over a long time horizon, the effect is clear. Rust 1.34 was released in April 2019 and since then many crates have become 33-50% faster to compile, depending on the hardware and the compiler mode (clean/incremental, check/debug/release).
Interestingly, the speedup mentioned in OP won't show up in these charts because that's a change on macOS and these benchmarks were recorded on Linux.
What is expected to be a gamechanger is the release of cranelift in 2021 or 2022. It's an alternate debug backend that promises much faster debug builds.
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Rust compile speed
Yes plenty of effort goes into making Rust compilation faster, see https://arewefastyet.rs/, its FAQ, and some easy internet searches.
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Announcing Rust 1.50.0
Thanks for your work on arewefastyet.rs, I was about to post a link to it haha
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[ELI5]: How to write a simple custom Serde de/serializer?
I implemented something similar. Deserialising a comma separated strings into a struct - example. Hope that helps!
rust
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Rust to .NET compiler – Progress update
> There are online Rust compilers and interpreters already if you just want to rapid prototype and develop ideas in Rust
You are responding to one of the key developers of Rust early on[1], who's been working with the language for 14 years at that point.
[1] https://github.com/rust-lang/rust/graphs/contributors?from=2... and he's still #16 in commits overall today, despite almost no activity on the rust compiler since 2014.
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Create a Custom GitHub Action in Rust
If you haven't dipped your touch-typing fingers into Rust yet, you really owe it to yourself. Rust is a modern programming language with features that make it suitable not only for systems programming -- its original purpose, but just about any other environment, too; there are frameworks that let your build web services, web applications including user interfaces, software for embedded devices, machine learning solutions, and of course, command-line tools. Since a custom GitHub Action is essentially a command-line tool that interacts with the system through files and environment variables, Rust is perfectly suited for that as well.
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Why Does Windows Use Backslash as Path Separator?
Here's an example of someone citing a disagreement between CRT and shell32:
https://github.com/rust-lang/rust/issues/44650
This in addition to the Rust CVE mentioned elsewhere in the thread which was rooted in this issue:
https://blog.rust-lang.org/2024/04/09/cve-2024-24576.html
Here are some quick programs to test contrasting approaches. I don't have examples of inputs where they parse differently on hand right now, but I know they exist. This was also a problem that was frequently discussed internally when I worked at MSFT.
#include
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I hate Rust (programming language)
> instead of choosing a certain numbered version of the random library (if I remember correctly) I let cargo download the latest version which had a completely different API.
Yeah, they didn't follow the instructions and got burned. I still think that multiple things went wrong simultaneously for that experience. I wonder if more prevalent uses of `#[doc(alias = "name")]` being leveraged by https://github.com/rust-lang/rust/pull/120730 (which now that I check only accounts for methods and not functions, I should get on that!) so that when changing APIs around people at least get a slightly better experience.
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
gdnative - Rust bindings for Godot 3
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
Odin - Odin Programming Language
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
tch-rs - Rust bindings for the C++ api of PyTorch.
Rustup - The Rust toolchain installer