Arduino
Godot
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Arduino | Godot | |
---|---|---|
139 | 2,744 | |
14,005 | 83,500 | |
0.5% | 2.7% | |
0.0 | 10.0 | |
8 months ago | 2 days ago | |
Java | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Arduino
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Which electronic kit should I get ? Absolute beginner
I learned from looking at example code in the Arduino IDE (a really good and free code editor https://www.arduino.cc/en/software). The Arduino IDE allows you to add more boards (like ESP32, ESP8266, Tiny etc.) so you're not limited to using only their Arduino boards.
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Robot Tour Software Problems
Based on what I am seeing from the Keystudio website, the software you need is just the Arduino IDE. This can be downloaded from Arduino.cc for most operating systems, including Mac OSX. You may need to install support for other boards or install libraries to make it work with the Arduino and hat included with the kit.
- General information about getting started with the Pico SDK
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Save Data to Kintone with an ESP8266
Download and install the Arduino IDE. After installation, open the IDE to the first sketch.
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I am a noob at this pls dont roast
Well, your first course of action would be to download the software - https://www.arduino.cc/en/software
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How to begin
You can download the IDE from here.
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arduino leonardo
You will need to download and install the Arduino IDE to do that. I would suggest the Legacy 1.8.x IDE or the Arduino Web Editor (which will still require that you install some software on your computer to help transfer the program to the Arduino).
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How to program a Raspberry Pico to make a button box
The software used for that video is the arduino IDE https://www.arduino.cc/en/software
- [Arduino] Réflexions sur Arduino IDE 2.0?
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Trying my hand at a brake
Wiring: You're on the right track with your wiring assumptions. The red wire should connect to the 5V pin, the black wire to the GND pin, and the green wire to one of the analog input pins (A0-A5) on the Arduino Leonardo. For example, you can connect the green wire to the A0 pin. Programming the Arduino Leonardo: To translate the handbrake input to Assetto Corsa, you'll need to program the Arduino Leonardo to act as a USB HID (Human Interface Device). This will allow your computer to recognize it as a game controller. First, you'll need to install the Arduino IDE (Integrated Development Environment) on your computer. You can download it from the official website: https://www.arduino.cc/en/software
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
bevy - A refreshingly simple data-driven game engine built in Rust
tinyusb - An open source cross-platform USB stack for embedded system
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
WLED - Control WS2812B and many more types of digital RGB LEDs with an ESP8266 or ESP32 over WiFi!
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Makelangelo-software - Software for plotters - especially the wall-hanging polargraph also called Makelangelo.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
arduino-create-agent - The Arduino Create Agent
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Marlin - Marlin is an optimized firmware for RepRap 3D printers based on the Arduino platform. Many commercial 3D printers come with Marlin installed. Check with your vendor if you need source code for your specific machine.
ursina - A game engine powered by python and panda3d.