alive_reversing
OpenLara
alive_reversing | OpenLara | |
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6 | 59 | |
308 | 4,599 | |
1.6% | - | |
5.0 | 4.9 | |
about 1 month ago | 11 days ago | |
C++ | C | |
- | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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alive_reversing
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Help me in Feeco Depot
You can see me discussing this bug with the devs of R.E.L.I.V.E after thinking it was a bug with the mod, its apparently always been an issue with the game https://github.com/AliveTeam/alive_reversing/issues/1128
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Couldn't save both these Mudokons :(
All of the commenters are wrong. This is a bug in Abe's Exoddus related to calculating mudokon response delay. It's partially fixed in RELIVE https://github.com/AliveTeam/alive_reversing/issues/1225 , with a more proper fix being worked on.
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R.E.L.I.V.E (Oddworld engine)
git clone --recursive https://github.com/AliveTeam/alive_reversing.git
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Open source re-implementation projects and game clones.
Alive Reversing - Abe's Exoddus and Abe's Oddysee
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help
I assume it's because the project is quite new and whichever browser you're using hasn't really seen it yet. I implore you to disregard the warning, because it's a false one, however, if you don't trust my word, feel free to check out the source code of the project or compile it yourself.
- Oddworld: Abe's Oddysee and Quake 2's native port/re-implementations added to Luxtorpeda for Steam
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
lutris - Lutris desktop client
vkQuake - Vulkan Quake port based on QuakeSpasm
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
remc2 - Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
OpenGothic - Reimplementation of Gothic 2 Notr
abuse - Abuse SDL port originally from Crack-Dot-Com and released into the public domain
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
xoreos - A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
bstone - Unofficial source port for Blake Stone series
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software