alive_reversing
xoreos
alive_reversing | xoreos | |
---|---|---|
6 | 4 | |
307 | 1,069 | |
1.3% | 0.4% | |
5.0 | 5.6 | |
13 days ago | 25 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
alive_reversing
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Help me in Feeco Depot
You can see me discussing this bug with the devs of R.E.L.I.V.E after thinking it was a bug with the mod, its apparently always been an issue with the game https://github.com/AliveTeam/alive_reversing/issues/1128
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Couldn't save both these Mudokons :(
All of the commenters are wrong. This is a bug in Abe's Exoddus related to calculating mudokon response delay. It's partially fixed in RELIVE https://github.com/AliveTeam/alive_reversing/issues/1225 , with a more proper fix being worked on.
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R.E.L.I.V.E (Oddworld engine)
git clone --recursive https://github.com/AliveTeam/alive_reversing.git
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Open source re-implementation projects and game clones.
Alive Reversing - Abe's Exoddus and Abe's Oddysee
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help
I assume it's because the project is quite new and whichever browser you're using hasn't really seen it yet. I implore you to disregard the warning, because it's a false one, however, if you don't trust my word, feel free to check out the source code of the project or compile it yourself.
- Oddworld: Abe's Oddysee and Quake 2's native port/re-implementations added to Luxtorpeda for Steam
xoreos
- Xoreos – Reimplementation of the Aurora Engine (Dragon Age, the Witcher etc.)
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GemRB 0.9.1 released! (Life is strength edition)
And let's not forget their next Engine (Aurora) also has an in-progress implementation : https://github.com/xoreos/xoreos/
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what is the dark (technical) side of the game?
If you can read C++, you can read the reimplemented stuff in the xoreos-tools or xoreos itself. There's also a similar reimplementation project just for KotOR, reone.
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Open source re-implementation projects and game clones.
Xoreos - Neverwinter Nights
What are some alternatives?
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
OpenLara - Classic Tomb Raider open-source engine
vkQuake - Vulkan Quake port based on QuakeSpasm
reone - Game engine capable of running KotOR and TSL
remc2 - Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
KOTOR_Party_AI_Restorer - An armband mod that can toggle party AI back on
abuse - Abuse SDL port originally from Crack-Dot-Com and released into the public domain
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
bstone - Unofficial source port for Blake Stone series
K1_Community_Patch - K1 Community Patch
freeablo - Modern reimplementation of the Diablo 1 game engine
xoreos-tools - Tools to help the development of xoreos