alive_reversing
space-station-14
alive_reversing | space-station-14 | |
---|---|---|
6 | 56 | |
307 | 1,970 | |
1.3% | 2.9% | |
5.0 | 10.0 | |
13 days ago | 3 days ago | |
C++ | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
alive_reversing
-
Help me in Feeco Depot
You can see me discussing this bug with the devs of R.E.L.I.V.E after thinking it was a bug with the mod, its apparently always been an issue with the game https://github.com/AliveTeam/alive_reversing/issues/1128
-
Couldn't save both these Mudokons :(
All of the commenters are wrong. This is a bug in Abe's Exoddus related to calculating mudokon response delay. It's partially fixed in RELIVE https://github.com/AliveTeam/alive_reversing/issues/1225 , with a more proper fix being worked on.
-
R.E.L.I.V.E (Oddworld engine)
git clone --recursive https://github.com/AliveTeam/alive_reversing.git
-
Open source re-implementation projects and game clones.
Alive Reversing - Abe's Exoddus and Abe's Oddysee
-
help
I assume it's because the project is quite new and whichever browser you're using hasn't really seen it yet. I implore you to disregard the warning, because it's a false one, however, if you don't trust my word, feel free to check out the source code of the project or compile it yourself.
- Oddworld: Abe's Oddysee and Quake 2's native port/re-implementations added to Luxtorpeda for Steam
space-station-14
- Space Station 14
- Open Source Games
-
Notice: SS14 is now considered Secret Content
Space Station 14 has asked to be not mentioned on the subreddit anymore, under the 'Secret content' rule.
- Space Station 14 – Open-source remake of Space Station 13
- not sure where to ask if something is intentional
-
bananium
From pull request #14663
-
how different are SS13 and SS14?
On https://spacestation14.io/ there are also guides and docs for most everything.
- Space station 14: open-source remake of space station 13
-
Ever-expanding animation of the life of the 796th floor of a space station
SS13 has been remade, SS14 https://spacestation14.io/ Its very playable today, and has a bunch of improvements to the original. Its also open source under an MIT License.
- Space Station 14 - Progress Report #39: Happy Holidelays
What are some alternatives?
vkQuake - Vulkan Quake port based on QuakeSpasm
unitystation - The original unitystation
remc2 - Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
OpenDream - A project for running games made in the DM programming language
abuse - Abuse SDL port originally from Crack-Dot-Com and released into the public domain
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
xoreos - A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
bstone - Unofficial source port for Blake Stone series
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
freeablo - Modern reimplementation of the Diablo 1 game engine
REDRIVER2 - Driver 2 Playstation game reverse engineering effort