ai-series-part-35 VS ai-series-part-20

Compare ai-series-part-35 vs ai-series-part-20 and see what are their differences.

ai-series-part-35

In this tutorial repository you will learn how to make NavMeshAgents move on a NavMesh with a curved path. (by llamacademy)

ai-series-part-20

This tutorial repository is the end state of the AI Series Part 20 - Weighted Random Spawning video where we implement a new spawn method and define these spawn configurations in ScriptableObjects. (by llamacademy)
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ai-series-part-35 ai-series-part-20
1 1
15 5
- -
0.0 0.0
almost 2 years ago almost 3 years ago
C# C#
MIT License MIT License
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ai-series-part-35

Posts with mentions or reviews of ai-series-part-35. We have used some of these posts to build our list of alternatives and similar projects.

ai-series-part-20

Posts with mentions or reviews of ai-series-part-20. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-35 and ai-series-part-20 you can also consider the following projects:

NavMeshPlus - Unity NavMesh 2D Pathfinding

ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target

SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.