Make your NavMeshAgents Move Along Bezier Curved Paths | AI Series Part 35 | Full Tutorial in Comments

This page summarizes the projects mentioned and recommended in the original post on /r/unity_tutorials

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • ai-series-part-35

    In this tutorial repository you will learn how to make NavMeshAgents move on a NavMesh with a curved path.

  • Since there are many configuration options both in terms of path smoothing and movement smoothing, check out the repo on github and play with the settings yourself (or even tweak the position of the tangents in the bezier curves!) to see what suits your game the best! As always, the full project is available on GitHub!

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Dealing with NullReferenceException

    1 project | dev.to | 22 May 2024
  • Garnet. Does Microsoft's cache -store also store bugs?

    2 projects | dev.to | 22 May 2024
  • Best C#/ .NET PDF Library 2024

    1 project | dev.to | 22 May 2024
  • Clever code is probably the worst code you could write

    3 projects | news.ycombinator.com | 21 May 2024
  • Understanding Class Performance in C#

    1 project | dev.to | 21 May 2024