ai-series-part-31 VS DotRecast

Compare ai-series-part-31 vs DotRecast and see what are their differences.

ai-series-part-31

learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path. (by llamacademy)

DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers (by ikpil)
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ai-series-part-31 DotRecast
1 -
5 394
- -
0.0 9.7
over 2 years ago 3 days ago
C# C#
MIT License zlib License
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ai-series-part-31

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DotRecast

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Tracking mentions began in Dec 2020.