tiger
rgx
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tiger
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Announcing Tiger 1.0 — a visual tool to author game spritesheets and their metadata, built with Tauri.
Mostly because it takes time and effort to support other platforms (QA, distribution, some implementation details). I focused on Windows because that is what I use, and is also the most popular platform for game developers. If you would like to help support other platforms, I wrote a little more info here.
rgx
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Interesting pixel art software that might interest programmers. Vim style input on an art software package
They aren't using opengl directly. They're using rgx:
What are some alternatives?
pixelate_mesh - Apply a pixelation effect to any Bevy mesh or scene without post-processing.
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
vviz - Rapid prototyping GUI, and visual printf-style debugging for computer vision development.
wgpu-mc - Rust-based replacement for the default Minecraft renderer
rx - 👾 Modern and minimalist pixel editor
grid_pathfinding - Pathfinding on grids using jumping point search and connected components.
glyphon - 🦅🦁 Fast, simple 2D text renderer for wgpu
keyboard-image-editor
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
wgpu-openxr-example - a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)
renderling - 🍖 A configurable real-time renderer, backed by wgpu
rui - Declarative Rust UI library