adobe_source_libraries
Adobe Source Libraries (by stlab)
axl.glfl
An organized multiplatform OpenGL function loader. (by Defalt8)
adobe_source_libraries | axl.glfl | |
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1 | 3 | |
278 | 1 | |
0.0% | - | |
5.8 | 5.7 | |
5 days ago | over 2 years ago | |
C++ | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
adobe_source_libraries
Posts with mentions or reviews of adobe_source_libraries.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-05.
axl.glfl
Posts with mentions or reviews of axl.glfl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-05.
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What's some github repo to take a look at to get a grasp of real-world C++?
axl.glfl
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There has been a lot of library restructuring and redesigning the past months.
A new library has been added axl.ge, being for a game engine. All my attention and effort is on this library and its dependencies, axl.ds, axl.math, and axl.glfl.
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Making a game in C++
I also have a data structure library axl.ds, a maths library axl.math, a very organized opengl function loading library axl.glfl, and a media loading library axl.media
What are some alternatives?
When comparing adobe_source_libraries and axl.glfl you can also consider the following projects:
axl.cm - A multiplatform C++ library for common and basic system functionalities.
EmptyEpsilon - Open source bridge simulator. Build with the SeriousProton engine.
axl.gl - A cross-platform C++ graphics library.
Escape-the-Abyss
axl.media - A C++ media library
axl.math - A simple C++ math library primarily designed for game engines.
axl.ge - A C++ GUI library for OpenGL based game engines
axl.ds - Fundamental C++ data structures
axl.GE2D - A C++ game engine, that takes a unique approach to game design. [Moved to: https://github.com/Defalt8/axl.ge]
adobe_source_libraries vs axl.cm
axl.glfl vs EmptyEpsilon
adobe_source_libraries vs axl.gl
axl.glfl vs Escape-the-Abyss
adobe_source_libraries vs axl.media
axl.glfl vs axl.gl
adobe_source_libraries vs axl.math
axl.glfl vs axl.cm
adobe_source_libraries vs axl.ge
axl.glfl vs axl.math
adobe_source_libraries vs axl.ds
axl.glfl vs axl.GE2D