femtovg VS druid

Compare femtovg vs druid and see what are their differences.

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femtovg druid
7 59
25 9,373
- 0.7%
0.0 3.1
over 2 years ago 4 days ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

femtovg

Posts with mentions or reviews of femtovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-27.
  • Bevy vector graphics library?
    3 projects | /r/bevy | 27 Sep 2022
    The problem with femtovg currently is, that it's based on OpenGL. There is a fork for wgpu already, but it's not up to date with master and I'm not sure how difficult merging will be.
  • Is there an easy wrapper for wgpu?
    8 projects | /r/rust | 30 May 2022
  • Iced: A cross-platform GUI library for Rust, inspired by Elm
    19 projects | news.ycombinator.com | 27 Aug 2021
    You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.

    https://github.com/femtovg/femtovg

    It's a decent starting point for trying to build your own toolkit.

    I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg

    run the demo with `cargo run --example wgpu_demo --release`.

    Also join the femtovg discord https://discord.gg/V69VdVu

  • Good GUI toolkit/library recommendations needed
    7 projects | /r/rust | 18 Jul 2021
    It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.
  • Electron vs. Qt for a new open-source file organization project
    6 projects | news.ycombinator.com | 12 Jun 2021
    I have been recently rolling my own Rust GUI framework using this rendering crate I’m invovled with https://github.com/femtovg/femtovg and I’m pretty happy with it.

    I recently added a wgpu backend https://github.com/adamnemecek/femtovg.

    Combine that with the Flutter layout (check out the Druid implementation), and you have a GUI framework.

  • Is Pathfinder (the graphics library) still being developed?
    4 projects | /r/rust | 5 Jun 2021
    I added a wgpu backend not too long ago, it’s in my fork for now femtovg.
  • SixtyFPS v0.0.6 (GUI Toolkit in Rust): Now with IDE Support
    4 projects | news.ycombinator.com | 27 Apr 2021
    SixtyFPS is a project started by Simon Hausmann and Olivier Goffart who previously worked on Qt at Trolltech.

    SixtyFPS is the first project with a company behind it which uses femtovg, a Rust nanovg port. https://github.com/femtovg/femtovg.

    Recently, we've added an experimental wgpu backend which is for now in my fork of the project https://github.com/adamnemecek/femtovg

druid

Posts with mentions or reviews of druid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.
  • Druid – A data-first Rust-native UI toolkit
    1 project | news.ycombinator.com | 17 Oct 2023
  • What can rust do
    5 projects | /r/rust | 10 Apr 2023
    For GUI applications, the story is mixed. There are several GUI frameworks in active development, but nothing as polished and battle-tested as Electron for TypeScript. There are bindings to GTK, but they're cumbersome to work with, and I wouldn't recommend it to a Rust newbie. There's also Tauri, which is a bit like Electron and lets you write the GUI in HTML/CSS/JS and the business logic in Rust.
  • Do Rust and Lua work well together?
    8 projects | /r/rust | 3 Mar 2023
    Concerning GUI frameworks, the most common ones are druid, egui and iced. All three of them run native and on the Web.
  • What was the hardest coming from C++ to Rust?
    8 projects | /r/rust | 3 Mar 2023
    Going to give a shoutout to druid. I've recently tried it with the Lapce editor and it's just so smooth, fast and works so well for a pre-alpha app.
  • What GUI libs are out there and good to use?
    9 projects | /r/rust | 19 Feb 2023
    As iced and egui were difficult for me, i started with druid.
  • Rust GUI framework
    16 projects | /r/rust | 8 Feb 2023
    There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
  • What do people use for simple UI projects?
    4 projects | /r/rust | 2 Feb 2023
    Druid should be good for most cases, it has a lot of built-in widget for the UI, you can even make a custom widget with a canvas-alike painting API.
  • Druid, a Rust-native UI toolkit, released v0.8 after two years of work by 80 contributors.
    7 projects | /r/rust | 27 Jan 2023
    Druid, which is a Rust-native UI toolkit for building desktop applications targeting Windows/macOS/Linux/OpenBSD/FreeBSD, has a new version out - v0.8.
  • Ergonomic APIs for hard problems (RustLab 2022 keynote)
    1 project | /r/rust | 1 Jan 2023
    There's a memoize View node in the previous iteration of the Xilem prototype, but it hasn't made it in to the current branch yet. That sounds like what you're asking, but it's possible I'm missing something.
  • Dioxus: User interfaces that run anywhere
    12 projects | news.ycombinator.com | 26 Dec 2022
    You can use GTK from Rust. But the Rust native ones aren't really there yet. [Iced](https://github.com/iced-rs/iced) which has been picked up by System76 and [Druid](https://github.com/linebender/druid) (and it's next gen version [Xilem](https://github.com/linebender/xilem)) are the ones to watch, along with Dioxus which is the main post here.

    I'd expect there to be something useable by the end of 2023.

What are some alternatives?

When comparing femtovg and druid you can also consider the following projects:

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

iced - A cross-platform GUI library for Rust, inspired by Elm

pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

webrender - A GPU-based renderer for the web

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

accesskit - UI accessibility infrastructure across platforms and programming languages

gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!

iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua

Azul - Desktop GUI Framework

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.