a1111-sd-webui-locon
unpaint
a1111-sd-webui-locon | unpaint | |
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11 | 6 | |
499 | 261 | |
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5.8 | 8.2 | |
12 months ago | about 2 months ago | |
Python | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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a1111-sd-webui-locon
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Nvidia: "2x performance improvement for Stable Diffusion coming in tomorrow's Game Ready Driver"
Workaround in the bottom of this thread: https://github.com/KohakuBlueleaf/a1111-sd-webui-locon/issues/40
- [Stablediffusion] Was sind LyCORIS / Lockon-Modelle und was unterscheidet sie von normalen LORA?
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New Lora error, never seen before.
And are you sure they're not Loha or LoCON instead of LoRA? Try Additional Networks, but you may need this extension instead/as well. I ended up having to delete Additional Networks because it was causing problems. I don't know if it's fixed.
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I wonder what to do with this?
Click the green button on the github page for the extension and in the pop-up click on the little icon that looks like two squares overlapping to copy the link.
- Can automatic1111 use loha and locon?
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Help getting LoHa to work in A1111
I installed the webui locon from here:https://github.com/KohakuBlueleaf/a1111-sd-webui-locon/blob/main/scripts/main.py
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problems with using lora - from start up - Please help
Auto1111 has integrated the Locon version of LoRA to its built in extensions. Meaning that the KohakuBlueleaf extension is in conflict with the built in LoRA extension and must be removed. I tested this and my render came out just as expected with a LoRA applied.
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What are LyCORIS / Lockon models, and what is different about them from normal LORA?
They seem to use this extension , but I can't figure out what is even different about it. Does anyone know?
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LoCon: LoRA for Convolution Network
Also earlier I received failed to match lora keys error or something like that and I had to install this extension to make it go away. The output is different when there's an error like this. https://github.com/KohakuBlueleaf/a1111-sd-webui-locon
unpaint
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I ported Stable Diffusion onto Xbox Series X and S.
Here are the details: Running Unpaint on the Xbox Series consoles · axodox/unpaint Wiki (github.com)
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Unpaint: a compact, fully C++ implementation of Stable Diffusion with no dependency on python
I also started to build an app of my own on top of it called Unpaint (which you can download and try following the link), targeting Windows and (for now) DirectML. The app provides the basic Stable Diffusion pipelines - it can do txt2img, img2img and inpainting, it also implements some advanced prompting features (attention, scheduling) and the safety checker. It is lightweight and starts up quickly, and it is just ~2.5GB with a model, so you can easily put it on your fastest drive. Performance wise with single images is on par for me with CUDA and Automatic1111 with a 3080 Ti, but it seems to use more VRAM at higher batch counts, however this is a good start in my opinion. It also has an integrated model manager powered by Hugging Face - though for now I restricted it to avoid vandalism, however you can still convert existing models and install them offline (I will make a guide soon). And as you can see on the above images: it also has a simple but nice user interface.
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Looking for a "censored" or "SFW" 1.5 model
The source code is on GitHub (here: axodox/native-diffusion (github.com)), there is also an installer in releases, if you want to try it.
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Nvidia: "2x performance improvement for Stable Diffusion coming in tomorrow's Game Ready Driver"
I made a C++ test project here: Release Olive Test · axodox/native-diffusion (github.com)
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Stable Diffusion XUI for Nvidia and AMD GPU
Well, I am working on a port of StableDiffusion which uses C++ only, no python, no other dependencies and crap. I have txt2img, img2img and inpainting fully working now.
What are some alternatives?
civitai - A repository of models, textual inversions, and more
Olive - Olive is an easy-to-use hardware-aware model optimization tool that composes industry-leading techniques across model compression, optimization, and compilation.
LyCORIS - Lora beYond Conventional methods, Other Rank adaptation Implementations for Stable diffusion.
stable-diffusion-webui-amdgpu - Stable Diffusion web UI
LoCon - LoRA for convolution layer
StableDiffusionUI - Stable Diffusion UI: Diffusers (CUDA/ONNX)
axodox-machinelearning - This repository contains a pure C++ ONNX implementation of multiple offline AI models, such as StableDiffusion (1.5 and XL), ControlNet, Midas, HED and OpenPose.
stable-diffusion-webui - Stable Diffusion web UI
azurelinux - Linux OS for Azure 1P services and edge appliances
SDAtom-WebUi-us - Queue system for AUTOMATIC1111's webui