XRIV VS open-brush

Compare XRIV vs open-brush and see what are their differences.

open-brush

Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush (by icosa-foundation)
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XRIV open-brush
2 50
7 742
- 2.2%
0.0 9.1
over 1 year ago 6 days ago
ShaderLab C#
Mozilla Public License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

XRIV

Posts with mentions or reviews of XRIV. We have used some of these posts to build our list of alternatives and similar projects.

open-brush

Posts with mentions or reviews of open-brush. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

What are some alternatives?

When comparing XRIV and open-brush you can also consider the following projects:

Segment-and-Track-Anything - An open-source project dedicated to tracking and segmenting any objects in videos, either automatically or interactively. The primary algorithms utilized include the Segment Anything Model (SAM) for key-frame segmentation and Associating Objects with Transformers (AOT) for efficient tracking and propagation purposes.

tilt-brush

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

OculusQuestMixedRealityForiOS - Mixed Reality app for iOS

stardust-SDK - Stardust SDK and sample app for Unity

SdfVfxSamples - Unity VFX Graph samples with SDF (signed distance field)

art-DCGAN - Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

UnityPlugin - Ultraleap SDK for Unity.

lullaby - A collection of C++ libraries designed to help teams develop virtual and augmented reality experiences

ViRe - A open-source VR mocap studio built in Unity

GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions