Win2D
LibVLCSharp
Win2D | LibVLCSharp | |
---|---|---|
8 | 287 | |
1,751 | 1,385 | |
0.5% | 1.3% | |
7.2 | 6.0 | |
about 2 months ago | 8 days ago | |
C++ | C# | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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Win2D
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Alternative to SharpDX for 2D rendering?
For Windows only, Win2D!
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[WinUI] High level 2D rendering library
You're looking for Win2D: https://github.com/microsoft/Win2D. It's the official D2D WinRT wrapper, supports UWP and WinUI, has seamless interior with XAML, it's very easy to use and has extensive interop APIs (even more so once we ship the next release) that give you maximum control if needed. I recommend checking it out 🙂
- Easy-to-use 2D graphics libraries
- WPF Begins its Long Goodbye
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Wanting to create a GUI project, any help?
Your easiest bet is likely to use Win2D within UWP or WinUI 3, then you could just throw a CanvasControl as the root of your UI and draw whatever you want on it, including setting individual pixels. Alternatively an easy way to do that could be to use a WriteableBitmap in WPF/UWP/WinUI 3 just drawn into a root Border or something, and then you can easily manipulate pixels there. Of course, that'd be slower and not CPU accelerated, but still viable depending on your exact use case.
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What library should I use to make basic 2D graphics which is simple to use and that is able to quickly draw a bunch of particles (circles) on the screen with updating positions every frame? (Not the best description ever. I explain it better in the post's text)
Alternatively you can also try Win2D, which is an official wrapper for D2D available for UWP and WinUI. You could use its CanvasAnimatedControl panel and then do your drawing from there, and just manually draw all your particles. The actual drawing would still be GPU accelerated, so it'd be relatively efficient (though less than using a custom shader, as you'd be queueing each particle from the CPU side).
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I've made a Video Editor for Windows 10, focused on Speed + Simplicity. Would you use it?
To make a long story short, it's a UWP app since I've used DirectX 11 for drawing on the screen. I use C#, and I needed win2d (https://github.com/microsoft/Win2D)
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What's the best way to develop something with GUI in C#?
Universal Windows Platform was introduced as the new hotness, but in my personal experience lacks a number of features from WPF I couldn't part with. It seems to have flopped a bit outside of applications developed by Microsoft. Projects that I though would bring features I really wanted (like win2d: GitHub - microsoft/Win2D) seem to have lost support. I'd hold off on this.
LibVLCSharp
- Show HN: YTPics – Download pictures from YouTube videos
- What Happened to Videolan.org?
- VLC does not have Open Folder action
- The Audio is not being recorded on my clips for every game. This is what it’s say
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How to rip your livestream video so you can keep it forever
Download and install VLC if you don’t already have it: https://www.videolan.org/
- I know nothing about Codec. Help with WEBRip.x264 and x265
- VLC Media Player
- Downloadable Software to Convert MKV to MP4
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How can i split an MKV file into an audio and video file?
"VLC Media Player" on any device (Windows, Mac, etc.) and launch the program. You can find the software file at https://www.videolan.org/
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How to convert .MOV files in Windows?
I believe the free VLC program will allow you to open the MOV file and export it to MP4. It's available for both macOS and Windows.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more
Oxyplot - A cross-platform plotting library for .NET
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
Veldrid - A low-level, portable graphics library for .NET.
AssimpNet
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
HandBrake - HandBrake's main development repository