VectorizedKernel
ThatsALotOfDMG
VectorizedKernel | ThatsALotOfDMG | |
---|---|---|
1 | 1 | |
7 | 22 | |
- | - | |
2.6 | 2.3 | |
12 months ago | about 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 only | - |
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VectorizedKernel
ThatsALotOfDMG
-
yuzu - New Feature Release - Fastmem Support
The yuzu implementation has copied a lot from citra/android and just ported it to 64bit within dynarmic. We also copied quite a huge knowledge from https://github.com/BreadFish64/ThatsALotOfDMG : No code, but the knowledge on how to use 4k mappings on Windows. And I think the idea to use fastmem at all goes back to dolphin (at least I don't remember an emulator which had it before, please correct me here). But that's about it.
What are some alternatives?
libsimdpp - Portable header-only C++ low level SIMD library
yuzu-mainline
xsimd - C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))
Espeon - Gameboy emulator for the ESP32
napajs - Napa.js: a multi-threaded JavaScript runtime
coop - C++20 coroutines-based cooperative multitasking library
Vc - SIMD Vector Classes for C++
yuzu - Nintendo Switch emulator
std-simd - std::experimental::simd for GCC [ISO/IEC TS 19570:2018]
ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).
HLML - Auto-generated maths library for C and C++ based on HLSL/Cg
concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all