VL.Fuse VS nannou

Compare VL.Fuse vs nannou and see what are their differences.

VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation. (by TheFuseLab)

nannou

A Creative Coding Framework for Rust. (by nannou-org)
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VL.Fuse nannou
22 66
247 5,822
0.4% 0.9%
9.8 7.4
7 days ago 11 days ago
C# Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VL.Fuse

Posts with mentions or reviews of VL.Fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

nannou

Posts with mentions or reviews of nannou. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

What are some alternatives?

When comparing VL.Fuse and nannou you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

rust-skia - Rust Bindings for the Skia Graphics Library

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

macroquad - Cross-platform game engine in Rust.

libfuse - The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

racket - The Racket repository

Pcx - Point cloud importer & renderer for Unity

wgpu - Cross-platform, safe, pure-rust graphics api.

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)

simple-game - A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications

navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.