blender_mmd_tools
UniVRM
blender_mmd_tools | UniVRM | |
---|---|---|
11 | 39 | |
1,686 | 2,455 | |
- | 1.2% | |
0.0 | 9.2 | |
9 days ago | about 1 month ago | |
C# | ||
GNU General Public License v3.0 only | MIT License |
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blender_mmd_tools
- Foolish Devs, do you not know what evil power you've given us? You know we'd make memes of them playing RTS games with AI generated voices for shitposts!
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[TUTORIAL] Converting a game-rip model to MMD [In-Depth, Part 1]
MMD_Tools plugin for Blender
- Struggling to convert .blend into .pmx
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Any plugins for Sketchup that I can use to convert models to MMD?
Try exporting to a .dae file. I believe that is native to SketchUp. From there you can import it into Blender. Use Blender 2.9 and the latest MMD_Tools plugin. With those you can export it as a PMX file. Then in PMX editor you can do everything else you need.
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I’ll tip 3 dollars whoever can figure this out
https://github.com/UuuNyaa/blender_mmd_tools is the newer version.
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Im looking for a 3d model of misaka mikoto
Blender MMD tools:https://github.com/UuuNyaa/blender_mmd_tools
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Someone suggested I make Adam do the Nine Lives Blade Works pose. After seeing what it looked like I immediately understood why and thought it'd be pretty cool.
How I imported them into Blender: Github
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So I've been playing around with the official MMD models in Blender for the past few days (most of which involved incompetence inflicted by myself) and this is the first render I made with it. I'm not any good at Blender work to begin with, but I think I do a decent job more or less.
I was also able to import the PMX files into blender thanks to this blender addon from github, which is why the majority of my last few days with these models was pain. I didn't know this addon existed and I was doing so much extra work that was totally unnecessary.
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would someone be willing to convert a pmx to a vrm for me?
Import the PMX to Blender via MMD Tools
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Where is the "Build Physics" option on blender 2.9?
2) Make sure you have the most recent MMD Tools
UniVRM
- How do you guys make UniVrm work?
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Help with VRM model?
https://github.com/vrm-c/UniVRM this is what I used for exporting to vrm files but I usually export them as vsf files https://github.com/emilianavt/VSeeFaceSDK
- New to the idea of vtubing but not sure if I want to invest too much
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When the Mistlands suddenly open up and you can see. It truly is the most beautiful biome Valheim has
The model was purchased from FancyWhippet ( https://fancywhippet.gumroad.com/l/DEER ), but any Unity character model that has been rigged for VR should work. Just load it in to Unity version 2020.3.33 (the version Valheim is currently running on), add the VRM for Unity tool ( https://github.com/vrm-c/UniVRM ) to the project, and then use that tool to export the model to VRM. That's what I had to do as FancyWhippet provides Unity Project files.
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Can't add HANA Tools and VRM Converter into Unity at the same time.
go here https://github.com/vrm-c/UniVRM/releases/tag/v0.108.0
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Unity VRM Export - MATERIALS_CONTAINS_NULL
Try asking here: https://github.com/vrm-c/UniVRM/issues
- A bit more from my project :)
- would anyone be willing to help me make this into a 3d object to attach to my vroid model I've been trying for months and have made no progress on this its driving me crazy and I wanna make my vtuber debut so bad but I cant without this since its super important to the lore of my character thank you
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I made random eye movements
Actually, I'm not very good at animation either, so I just created a script that randomly moves the target that the eyes are following. The processing itself is handled by UniVRM. Here is an example:
- My own avatar
What are some alternatives?
cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
OpenSeeFace - Robust realtime face and facial landmark tracking on CPU with Unity integration
ray-mmd - 🎨 The project is designed to create a physically-based rendering at mikumikudance.
openseeface-gd - A GUI for running OpenSeeFace.
cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more [Moved to: https://github.com/GiveMeAllYourCats/cats-blender-plugin]
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
blender_mmd_tools - mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
avatars - Avatar system for Exokit
awesome-blender - 🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
GLTFUtility - Simple GLTF importer for Unity
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.