UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/ (by vrm-c)

UniVRM Alternatives

Similar projects and alternatives to UniVRM

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better UniVRM alternative or higher similarity.

UniVRM reviews and mentions

Posts with mentions or reviews of UniVRM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-12.
  • Help with VRM model?
    2 projects | /r/VRoid | 12 Jun 2023
    https://github.com/vrm-c/UniVRM this is what I used for exporting to vrm files but I usually export them as vsf files https://github.com/emilianavt/VSeeFaceSDK
  • New to the idea of vtubing but not sure if I want to invest too much
    2 projects | /r/vtubertech | 7 Jun 2023
  • A bit more from my project :)
    2 projects | /r/unity | 8 Feb 2023
  • Exported VRM has thumb bones pointing in the wrong direction
    2 projects | /r/VRoid | 28 Nov 2022
  • would someone be willing to convert a pmx to a vrm for me?
    3 projects | /r/VRoid | 12 Nov 2022
    Import FBX to Unity via UniVRM
  • egg_irl
    2 projects | /r/egg_irl | 23 Aug 2022
    Art stuff: Gimp: https://www.gimp.org/ Modeling: VRoid Studio: https://vroid.com/en/studio Voice Changing: MorphVox Pro: https://screamingbee.com/morphvox-voice-changer Live2D: https://www.live2d.com/en/ (for if you'd like to animate and rig a 2D image. You can get some good results if you take the time to learn it, but the learning curve is a bit steep. That said, the video tutorials they post when you open the program are very thorough. Keep in mind the free trial is 42 days and it can be expensive to get after that point.) Model editing: Blender: https://www.blender.org/ (you'll want this plugin for it too, if helps with importing vrm files created by VRoid Studio and even has tools for fixing and rigging models: https://github.com/absolute-quantum/cats-blender-plugin) Unity: https://unity.com/download (you'll want the uniVRM plugin for this, found here: https://github.com/vrm-c/UniVRM) Motion Capture: Facerig: https://store.steampowered.com/app/274920/FaceRig/ (I used this back when I was using a live2D avatar) Animaze: https://www.animaze.us/ (I use this now that I'm using a VRoid avatar. I also think it's a superior product to facerig) 3tene (I'm trying it out this week, experimenting with it s bit: https://store.steampowered.com/app/871170/3tene/) Learning: so many YouTube videos. Seriously, I've learned so much. Lots of vtubers will tell you how they do stuff with their avatars, and there's a tonne of blender and unity tutorials out there. Whenever I want to do something I haven't learned how to do yet, I search for tutorial videos.
  • Facebook plans to change its name as part of company rebrand
    2 projects | news.ycombinator.com | 20 Oct 2021
  • Custom avatars + IK + VR support
    2 projects | /r/threejs | 4 Apr 2021
    The avatar is a VRM, a file format for handling 3D humanoid avatar (3D model) data for VR applications. It is based on glTF2.0. The web is fully capable of supporting a rich social VR experience using this system.
  • I'm making a renderer for facetracking data
    3 projects | /r/godot | 23 Feb 2021
    Most programs that support VTuber models (,vrm) are Unity-based because the reference plugin UniVRM is Unity-based
  • A note from our sponsor - WorkOS
    workos.com | 17 Apr 2024
    The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →

Stats

Basic UniVRM repo stats
39
2,446
9.4
21 days ago
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