UnrealNlohmannJson VS DungeonGenerator

Compare UnrealNlohmannJson vs DungeonGenerator and see what are their differences.

UnrealNlohmannJson

Unreal Engine wrapper for NlohmannJson, JSON for Modern C++ (by dclipca)
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UnrealNlohmannJson DungeonGenerator
1 1
1 55
- -
10.0 5.1
7 months ago 7 months ago
C++ C++
- GNU General Public License v3.0 only
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UnrealNlohmannJson

Posts with mentions or reviews of UnrealNlohmannJson. We have used some of these posts to build our list of alternatives and similar projects.

DungeonGenerator

Posts with mentions or reviews of DungeonGenerator. We have used some of these posts to build our list of alternatives and similar projects.
  • Procedural dungeon generator plugin release - help needed.
    1 project | /r/unrealengine | 17 Mar 2023
    I have just released a dungeon generator plugin for the Unreal engine. Take a look at the project we have been preparing for a long time. It will be useful. By the way, English is not my first language, so I would like someone to read the wiki and review it to make the text smoother.

What are some alternatives?

When comparing UnrealNlohmannJson and DungeonGenerator you can also consider the following projects:

MounteaDialogueSystem - Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.

RealtimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content.

RuntimeSpeechRecognizer - Cross-platform, real-time, offline speech recognition plugin for Unreal Engine. Based on Whisper OpenAI technology, whisper.cpp.

FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine

ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.

Verirogue - A roguelike

SteamBridge - An Unreal Engine implementation of the Steamworks API.

ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University

Hermes - An Unreal Engine plugin that allows direct (deep) links into the Unreal editor

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]

ElgBlueprintLibrary - Blueprint function library - Add Row to DataTable

ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes