Universal-Volumetric
uDesktopDuplication
Universal-Volumetric | uDesktopDuplication | |
---|---|---|
1 | 2 | |
109 | 554 | |
0.9% | - | |
7.7 | 3.6 | |
6 months ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Universal-Volumetric
uDesktopDuplication
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Desktop Streaming?
https://github.com/hecomi/uDesktopDuplication or https://github.com/hecomi/uWindowCapture and there are some others out there, consider searching "desktop capture unity" or "window capture unity"
- How to Display Monitor Screens inside Unity LIVE?
What are some alternatives?
UABE - Asset Bundle Extractor
VirtualMotionTracker - Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
MeshSync - A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
puerts - PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
uWindowCapture - This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.