UnityRayTracingPlugin
ospray
UnityRayTracingPlugin | ospray | |
---|---|---|
1 | 1 | |
25 | 973 | |
- | 0.5% | |
0.0 | 8.8 | |
over 1 year ago | 16 days ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityRayTracingPlugin
ospray
What are some alternatives?
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ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
PSRayTracing - A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
tinyrenderer - A brief computer graphics / rendering course
UAAE - Unity Assets Advanced Editor
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
Open3D - Open3D: A Modern Library for 3D Data Processing
RadeonProRenderUSD - This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.