UnityOctree VS KDTree

Compare UnityOctree vs KDTree and see what are their differences.

UnityOctree

A dynamic, loose octree implementation for Unity written in C# (by Nition)
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UnityOctree KDTree
3 1
653 499
- -
1.9 1.8
almost 3 years ago over 2 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityOctree

Posts with mentions or reviews of UnityOctree. We have used some of these posts to build our list of alternatives and similar projects.

KDTree

Posts with mentions or reviews of KDTree. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityOctree and KDTree you can also consider the following projects:

UnityNativeScripting - Unity Scripting in C++

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

LiteNetLib - Lite reliable UDP library for Mono and .NET

lodtree - A simple rust library to help create octrees and quadtrees for chunked level of detail

ini-parser - Read/Write an INI file the easy way!

json - A really simple C# JSON Parser in 350 lines

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.

grass-bending - A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

dynamic-property-value - Microsoft TechNet article source